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=== Keyboard and mouse === [[File:Amiga Mouse.jpg|thumb|upright|left|Amiga mouse]] The keyboard on Amiga computers is similar to that found on a mid-80s IBM PC: Ten function keys, a numeric keypad, and four separate directional arrow keys. [[Caps Lock]] and [[Control key|Control]] share space to the left of A. Absent are Home, End, Page Up, and Page Down keys: These functions are accomplished on Amigas by pressing shift and the appropriate arrow key. The Amiga keyboard adds a Help key, which a function key usually acts as on PCs (usually F1). In addition to the Control and Alt modifier keys, the Amiga has 2 "Amiga" keys, rendered as "Open Amiga" and "Closed Amiga" similar to the Open/Closed Apple logo keys on Apple II keyboards. The left is used to manipulate the operating system (moving screens and the like) and the right delivers commands to the application. The absence of Num lock frees space for more mathematical symbols around the numeric pad. Like IBM-compatible computers, the mouse has two buttons, but in AmigaOS, pressing and holding the right button replaces the system [[status line]] at the top of the screen with a Maclike [[menu bar]]. As with Apple's [[Classic Mac OS|Mac OS]] prior to [[Mac OS 8]], menu options are selected by releasing the button over that option, not by left clicking. Menu items that have a Boolean toggle state can be left clicked whilst the menu is kept open with the right button, which allows the user β for example β to set some selected text to bold, underline and italics in one visit to the menus. The mouse plugs into one of two [[Atari joystick port]]s used for [[joystick]]s, [[Paddle (game controller)|game paddles]], and [[graphics tablet]]s. Although compatible with [[analog stick|analog joystick]]s, Atari-style digital joysticks became standard.<ref name="anderson198710">{{cite news | url=https://archive.org/stream/1987-10-compute-magazine/Compute_Issue_089_1987_Oct#page/n17/mode/2up | title=Close Up: The Amiga 500 | work=Compute! | date=October 1987 | access-date=18 January 2015 | author=Anderson, Rhett | pages=16β19 | archive-url=https://web.archive.org/web/20141204185248/http://archive.org/stream/1987-10-compute-magazine/Compute_Issue_089_1987_Oct#page/n17/mode/2up | archive-date=4 December 2014 | url-status=live | df=dmy-all }}</ref> Unusually, two independent mice can be connected to the joystick ports; some games, such as [[Lemmings (video game)#Two-player mode|Lemmings]], were designed to take advantage of this.<ref>{{cite magazine|url=https://www.wired.com/2007/05/gallery-amiga0411|title=Top 10 Most Influential Amiga Games|magazine=[[Wired (magazine)|Wired]]|date=2007-05-11|access-date=2022-07-01|archive-url=https://web.archive.org/web/20220701033346/https://www.wired.com/2007/05/gallery-amiga0411/|archive-date=2022-07-01|url-status=live}}</ref>
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