Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Thought
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Problem solving=== In the case of [[problem solving]], thinking aims at reaching a predefined goal by overcoming certain obstacles.<ref name="Mole"/><ref name="BritannicaThought"/><ref name="Kazdin"/> This process often involves two different forms of thinking. On the one hand, ''divergent thinking'' aims at coming up with as many alternative solutions as possible. On the other hand, ''convergent thinking'' tries to narrow down the range of alternatives to the most promising candidates.<ref name="BritannicaThought"/><ref>{{cite book |last1=Kim |first1=Kyung Hee |last2=Pierce |first2=Robert A. |title=Encyclopedia of Creativity, Invention, Innovation and Entrepreneurship |chapter=Convergent Versus Divergent Thinking |chapter-url=https://link.springer.com/referenceworkentry/10.1007%2F978-1-4614-3858-8_22 |publisher=Springer |access-date=24 October 2021 |pages=245β250 |language=en |doi=10.1007/978-1-4614-3858-8_22 |date=2013 |isbn=978-1-4614-3857-1 }}</ref><ref>{{cite book |last1=Razumnikova |first1=Olga M. |title=Encyclopedia of Creativity, Invention, Innovation and Entrepreneurship |chapter=Divergent Versus Convergent Thinking |chapter-url=https://link.springer.com/referenceworkentry/10.1007%2F978-1-4614-3858-8_362 |publisher=Springer |access-date=24 October 2021 |pages=546β552 |language=en |doi=10.1007/978-1-4614-3858-8_362 |date=2013 |isbn=978-1-4614-3857-1 }}</ref> Some researchers identify various steps in the process of problem solving. These steps include recognizing the problem, trying to understand its nature, identifying general criteria the solution should meet, deciding how these criteria should be prioritized, monitoring the progress, and evaluating the results.<ref name="BritannicaThought"/> An important distinction concerns the type of problem that is faced. For ''well-structured problems'', it is easy to determine which steps need to be taken to solve them, but executing these steps may still be difficult.<ref name="BritannicaThought"/><ref name="Reed"/> For ill-structured problems, on the other hand, it is not clear what steps need to be taken, i.e. there is no clear formula that would lead to success if followed correctly. In this case, the solution may sometimes come in a flash of insight in which the problem is suddenly seen in a new light.<ref name="BritannicaThought"/><ref name="Reed">{{cite journal |last1=Reed |first1=Stephen K. |title=The Structure of Ill-Structured (and Well-Structured) Problems Revisited |journal=Educational Psychology Review |date=1 December 2016 |volume=28 |issue=4 |pages=691β716 |doi=10.1007/s10648-015-9343-1 |s2cid=146496245 |url=https://link.springer.com/article/10.1007/s10648-015-9343-1 |language=en |issn=1573-336X}}</ref> Another way to categorize different forms of problem solving is by distinguishing between [[algorithm]]s and [[heuristic]]s.<ref name="Kazdin"/> An algorithm is a formal procedure in which each step is clearly defined. It guarantees success if applied correctly.<ref name="BritannicaThought"/><ref name="Kazdin"/> The [[Multiplication algorithm#Long multiplication|long multiplication]] usually taught in school is an example of an algorithm for solving the problem of multiplying big numbers. Heuristics, on the other hand, are informal procedures. They are rough rules-of-thumb that tend to bring the thinker closer to the solution but success is not guaranteed in every case even if followed correctly.<ref name="BritannicaThought"/><ref name="Kazdin"/> Examples of heuristics are working forward and working backward. These approaches involve planning one step at a time, either starting at the beginning and moving forward or starting at the end and moving backward. So when planning a trip, one could plan the different stages of the trip from origin to destiny in the chronological order of how the trip will be realized, or in the reverse order.<ref name="BritannicaThought"/> Obstacles to problem solving can arise from the thinker's failure to take certain possibilities into account by fixating on one specific course of action.<ref name="BritannicaThought"/> There are important differences between how novices and experts solve problems. For example, experts tend to allocate more time for conceptualizing the problem and work with more complex representations whereas novices tend to devote more time to executing putative solutions.<ref name="BritannicaThought"/>
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Thought
(section)
Add topic