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===Sequels=== {{main|Space Channel 5: Part 2|Space Channel 5 VR: Kinda Funky News Flash}} A sequel to ''Space Channel 5'' was planned from an early stage, but production was put on hold until Western sales figures came in.<ref name="JPsales"/> The sequel, ''[[Space Channel 5: Part 2]]'', was announced in October 2001.<ref name="SC52announced"/> It received a simultaneous release on Dreamcast and PS2 in January 2002 in Japan.<ref name="SC5dates"/> The PS2 version was released in mainland Europe the following year.<ref name="SC5dates"/> In North America, the game was released as part of ''Space Channel 5: Special Edition'' by Agetec.<ref name="SC5agetecA"/><ref name="SC5agetecB"/> It was the last game produced by United Game Artists prior to Sega's internal restructuring in 2003.<ref name="RetroST"/> ''Part 2'' was later given a high-definition port to [[Microsoft Windows]], [[Xbox 360]], and [[PlayStation 3]]. It was released first as part of the ''[[Dreamcast Collection]]'' in February 2011, then as a standalone digital release in October of the same year.<ref name="SC52hdA"/><ref name="SC52hdb"/><ref name="SC52hdc"/> While concepts existed for a third game in the series and pitches were made for the [[Wii]] and [[Kinect]], the team felt they had exhausted their ideas, and Sega showed little interest in a new entry.<ref name="SpaceChannel3"/> At one time, Mizuguchi and Q Entertainment were in discussions with Sega about reviving the series for HD consoles.<ref name="Retro"/> A new [[virtual reality]] project was eventually greenlit by Sega. The project was developed by Grounding Inc., a game company founded by former Sega developers including Okamura, who pitched the concept to Sega.<ref name="SpaceChannel3"/><ref name="SC5VRprototype"/><ref name="4Gsc5vr"/> Beginning in 2016 as an experimental collaboration with Sega and [[KDDI]] titled ''Space Channel 5 VR: Ukiuki Viewing Show'', the project saw a strong fan response for a full game.<ref name="4Gsc5vr"/><ref name="PlygonSC5VR"/> Titled ''[[Space Channel 5 VR: Kinda Funky News Flash]]'', the player takes the role of novice reporters assisting Ulala during a new invasion report.<ref name="4Gsc5vr"/><ref name="SC5VRfunky"/> Originally scheduled for release on [[PlayStation VR]], SteamVR, [[HTC Vive]] and [[Oculus Quest]] during December 2019,<ref name="SC5VRjp"/><ref name="SpaceVRdelayed"/> the game was delayed into the following year to improve its quality.<ref name="SpaceVRdelayed"/> All versions were released between February and November 2020.<ref name="ANNpsvr"/><ref name="Quest"/><ref name="Vive"/><ref name="Steam"/>
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