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Bresenham's line algorithm
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==External links== {{Commons category|Bresenham algorithm}} *[http://www.phatcode.net/res/224/files/html/ch35/35-01.html Michael Abrash's Graphics Programming Black Book Special Edition: Chapter 35: Bresenham Is Fast, and Fast Is Good] *[http://www.cs.helsinki.fi/group/goa/mallinnus/lines/bresenh.html ''The Bresenham Line-Drawing Algorithm'' by Colin Flanagan] *[https://xlinux.nist.gov/dads/HTML/bresenham.html National Institute of Standards and Technology page on Bresenham's algorithm] *[http://www.pdp8online.com/563/563.shtml Calcomp 563 Incremental Plotter Information] *[http://rosettacode.org/wiki/Bitmap/Bresenham's_line_algorithm Bresenham Algorithm in several programming languages] *[https://zingl.github.io/bresenham.html The Beauty of Bresenham’s Algorithm] — A simple implementation to plot lines, circles, ellipses and Bézier curves [[Category:Computer graphics algorithms]] [[Category:Digital geometry]] [[Category:Articles with example pseudocode]]
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