Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Evolutionary psychology
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Mismatches=== {{Main|Evolutionary mismatch}} Since an organism's adaptations were suited to its ancestral environment, a new and different environment can create a mismatch. Because humans are mostly adapted to [[Pleistocene]] environments, psychological mechanisms sometimes exhibit "mismatches" to the modern environment. One example is the fact that although over 20,000 people are murdered by guns in the US annually,<ref>{{cite web| url = https://www.pewresearch.org/short-reads/2023/04/26/what-the-data-says-about-gun-deaths-in-the-u-s/| title = Pew Research Center| date = 26 April 2023}}</ref> whereas spiders and snakes kill only a handful, people nonetheless learn to fear spiders and snakes about as easily as they do a pointed gun, and more easily than an unpointed gun, rabbits or flowers.<ref name=Ohman2001>{{cite journal |last1=Ohman |first1=A. |last2=Mineka |first2=S. |year=2001 |title=Fears, phobias, and preparedness: Toward an evolved module of fear and fear learning |journal=Psychological Review |volume=108 |issue=3 |pages=483β522 |url=http://instruct.uwo.ca/psychology/371g/Ohman2001.pdf |access-date=16 June 2008 |doi=10.1037/0033-295X.108.3.483 |pmid=11488376}}</ref> A potential explanation is that spiders and snakes were a threat to human ancestors throughout the Pleistocene, whereas guns (and rabbits and flowers) were not. There is thus a mismatch between humans' evolved fear-learning psychology and the modern environment.<ref name=Pinker1999>{{Cite journal |last=Pinker |first=Steve |title=How the Mind Works |journal=Annals of the New York Academy of Sciences |pages=386β89 |year=1999 |volume=882 |issue=1 |publisher=WW Norton|doi=10.1111/j.1749-6632.1999.tb08538.x |pmid=10415890 |bibcode=1999NYASA.882..119P |s2cid=222083447 }}</ref><ref name=Hagen2006>{{cite journal |doi=10.1016/j.tpb.2005.09.005 |pmid=16458945 |year=2006 |last1=Hagen |first1=E.H. |last2=Hammerstein |first2=P. |title=Game theory and human evolution: a critique of some recent interpretations of experimental games |volume=69 |issue=3 |pages=339β48 |journal=Theoretical Population Biology|bibcode=2006TPBio..69..339H }}</ref> This mismatch also shows up in the phenomena of the [[supernormal stimulus]], a stimulus that elicits a response more strongly than the stimulus for which the response evolved. The term was coined by [[Niko Tinbergen]] to refer to non-human animal behavior, but psychologist [[Deirdre Barrett]] said that supernormal stimulation governs the behavior of humans as powerfully as that of other animals. She explained junk food as an exaggerated stimulus to cravings for salt, sugar, and fats,<ref>Barrett, Deirdre. Waistland: The R/Evolutionary Science Behind Our Weight and Fitness Crisis (2007). New York: W.W. Norton. pp. 31β51.</ref> and she says that television is an exaggeration of social cues of laughter, smiling faces and attention-grabbing action.<ref>Barrett, Deirdre. Supernormal Stimuli: How Primal Urges Overran Their Evolutionary Purpose. New York: W.W. Norton, 2010</ref> Magazine centerfolds and double cheeseburgers pull instincts intended for an environment of evolutionary adaptedness where breast development was a sign of health, youth and fertility in a prospective mate, and fat was a rare and vital nutrient.<ref name=abcde>{{Cite journal |title=Game theory and human evolution: A critique of some recent interpretations of experimental games |year=2006 |journal=Theoretical Population Biology |volume=69 |pages=339β48 |last1=Hagen |first1=E. |last2=Hammerstein |first2=P. |doi=10.1016/j.tpb.2005.09.005 |pmid=16458945 |issue=3|bibcode=2006TPBio..69..339H }}</ref> The psychologist [[Mark van Vugt]] recently argued that modern organizational leadership is a mismatch.<ref>Van Vugt, Mark & Ahuja, Anjana. Naturally Selected: The Evolutionary Science of Leadership (2011). New York: Harper Business.</ref> His argument is that humans are not adapted to work in large, anonymous bureaucratic structures with formal hierarchies. The human mind still responds to personalized, charismatic leadership primarily in the context of informal, egalitarian settings. Hence the dissatisfaction and alienation that many employees experience. Salaries, bonuses and other privileges exploit instincts for relative status, which attract particularly males to senior executive positions.<ref>{{cite journal |last1=Van Vugt |first1=Mark |last2=Ronay |first2=Richard |year=2014 |title=The Evolutionary Psychology of Leadership |journal=Organizational Psychology Review |volume=4 |pages=74β95 |doi=10.1177/2041386613493635|s2cid=145773713 }}</ref>
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Evolutionary psychology
(section)
Add topic