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===Ports=== The console port of ''Virtua Fighter'', which was very close to the arcade game, sold at a nearly 1:1 ratio with the Saturn hardware during the Japanese launch.<ref>{{cite book |last=Kent |first=Steven L. |author-link=Steven L. Kent |title=[[The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World]] |year=2001 |publisher=Prima Publishing |location=Roseville, California |isbn=0-7615-3643-4 |page=502}}</ref> The [[Future Publishing]] magazine ''Ultimate Future Games'' called ''Virtua Fighter'' the "game that killed" the 16-bit machines.<ref name="UFG"/> The Saturn version sold 630,000 units in Japan, while ''Remix'' sold a further 437,036 units there in 1995, for a combined total of 1,067,036 units sold for the Saturn in Japan.<ref>{{cite web |title=Game Search |url=https://sites.google.com/site/gamedatalibrary/game-search |website=Game Data Library |publisher=[[Famitsu]] |access-date=September 17, 2021}}</ref> On release of the Saturn version, ''[[Sega Saturn Tsūshin]]'' scored the game a 38 out of 40.<ref name="SST">SegaSaturn GameCross Review: バーチャファイター. Sega Saturn Tsūshin. No.1. Pg.6. December 2, 1994.</ref> ''[[Famicom Tsūshin]]'' would score the same version a 36 out of 40 five months later.<ref name="Fam335">おオススメ!! ソフト カタログ!!: バーチャファイター. Weekly Famicom Tsūshin. No.335. Pg.114. May 12–19, 1995.</ref> ''Computer and Video Games'' reviewed a Japanese import in December 1994, stating "the last machine to generate so much interest in this office was the arrival of" the [[Super Famicom]] with ''[[Super Mario World]]''. Steve James praised the "superlative" moves, "amazingly crisp" sound samples, and "totally realistic" action; Mark Patterson, while criticizing the high UK import price of {{£|70–80|long=no|link=yes}} ({{US$|{{To USD|70|GBR|year=1994|round=yes}}–{{To USD|80|GBR|year=1994|round=yes}}|long=no}}), concluded with "credit to Sega for producing an excellent machine, and even more to AM2 for its near-perfect conversion of this fantastic game."<ref name="CVG158"/> In a review of the Japanese release, ''[[GamePro]]'' praised the retention of the fighters, moves, varying camera angles, and controls of the arcade version, as well as the improved voice and sound effects and home version options, and concluded it to be "one of the best games ever bundled with a system".<ref>{{cite magazine|title=Saturn ProReview: Virtua Fighter|magazine=[[GamePro]]|issue=68|publisher=[[International Data Group|IDG]]|date=March 1995|page=31}}</ref> Their later review of the North American release was similarly laudatory, but remarked that ''[[Tekken (video game)|Tekken]]'' and ''[[Battle Arena Toshinden]]'' for the soon-to-launch [[PlayStation (console)|PlayStation]] were even better.<ref>{{cite magazine|title=ProReview: Virtua Fighter|magazine=[[GamePro]]|issue=83|publisher=[[International Data Group|IDG]]|date=August 1995|page=48}}</ref> ''[[Next Generation (magazine)|Next Generation]]'', which also reviewed the game prior to the Saturn's USA launch, disagreed, contending that "What ''Virtua Fighter'' lacks in ''[Battle Arena] Tohshinden''{{'}}s immediate graphical punch, it makes up for in grinding longevity." They particularly praised the game's depth and realism, and summarized that "The Saturn ''Virtua Fighter'' is, to all intents and purposes, the coin-op game brought home. And away from the arcade, under the harsh light of unhurried examination, its merits grow."<ref name="NGen4">{{cite journal|title=Virtua Fighter |journal=[[Next Generation (magazine)|Next Generation]]|issue=4|publisher=[[Imagine Media]]|date=April 1995|page=88}}</ref> ''Maximum'' gave it five out of five stars, calling it "a stunningly close conversion that is quite possibly the best game available for the machine." They remarked that the innovations such as the 3D motion capture remained impressive, as well as the depth and variety of the character's gameplay application: "every fighter has almost limitless scope for coming up with all-new attacks." They also praised the "very clever mixture of superbly exaggerated sound effects coupled with a tangible, realistic impact for every blow."<ref name="Maximum">{{cite journal|title=Virtua Fighter|journal=Maximum: The Video Game Magazine|issue=1|publisher=[[Emap International Limited]]|date=October 1995|pages=142–3}}</ref> ''Electronic Gaming Monthly'' were more subdued in their reaction, but two of their four reviewers commented that it was nearly identical to the arcade version. They scored it 31.5 out of 40 (average 7.875 out of 10).<ref name="EGM72">{{cite magazine|title=Review Crew: Virtua Fighter|magazine=[[Electronic Gaming Monthly]]|issue=72|publisher=[[Ziff Davis]]|date=July 1995|page=38}}</ref> ''[[Edge (magazine)|Edge]]'' rated the Saturn version 9/10, stating: "Saturn ''Virtua Fighter'' has all the pulling power of the arcade version, including the swooping, gliding game camera, the stylish polygon characters, the totally convincing animation and the compulsive gameplay ... [The graphics] were impressive enough in the original, but on the Saturn, under the kind of intense scrutiny you can never give a game in the arcades, they emerge as simply astounding ... It's arguably the first true 'next generation' console game, fusing the best aspects of combat gameplay with groundbreaking animation and gorgeous sound".<ref name="Edge">{{cite web|title=Virtua Fighter Review|url=http://www.edge-online.com/review/virtua-fighter-review/|publisher=Edge Online|date=December 22, 1994|access-date=January 22, 2014}}</ref> ''[[Sega Saturn Magazine]]'' gave ''Virtua Fighter Remix'' five out of five stars, saying that it fixed the glitches and graphics of the original game while maintaining the already excellent gameplay.<ref name="SSM">{{cite journal|title=Review: Virtua Fighter Remix + CG Portrait Collection|journal=[[Sega Saturn Magazine]]|issue=1|publisher=[[Emap International Limited]]|date=November 1995|page=94}}</ref> ''Electronic Gaming Monthly'' scored ''Remix'' 29 out of 40 (average 7.25 out of 10). The reviewers praised all the game's improvements, but most of them concluded that it was still not worth buying for players who already owned the original game.<ref name="EGM76">{{cite magazine|title=Virtua Fighter Remix Review|magazine=[[Electronic Gaming Monthly]]|issue=76|publisher=[[Ziff Davis]]|date=November 1995|page=46}}</ref> ''Maximum'' likewise praised the quality of the game and its low price tag, but felt it was not worth buying, with the release of the even better Saturn conversion of ''[[Virtua Fighter 2]]'' less than a month away. They scored it four out of five stars.<ref>{{cite journal|title=Maximum Reviews: Virtua Fighter Remix|journal=Maximum: The Video Game Magazine|issue=2 |publisher=[[Emap International Limited]]|date=November 1995|page=143}}</ref> The staff of ''Next Generation'' gave it five out of five stars, applauding the graphical improvements and glitch fixes. They commented: "Perhaps never in videogame history has a problem such as ''Virtua Fighter'' been so quickly and thoroughly corrected. ''Virtua Fighter Remix'' contains all the great gameplay of the original without any of the weak spots."<ref name="NGen10">{{cite journal|title=Reassuring|journal=[[Next Generation (magazine)|Next Generation]]|issue=10|publisher=[[Imagine Media]]|date=October 1995|page=113}}</ref> Scary Larry of ''GamePro'' gave the game a highly positive review for its graphical enhancements and retention of all the excellent gameplay of the original Saturn version. ''GamePro'' also ran two reader-submitted reviews for the game; King Kane argued that the graphical and audio improvements make the game worth trying even for those who are not fans of ''Virtua Fighter'', while Tricky Ricky argued that though the game is an impressive upgrade, the lack of changes to the gameplay make its appeal quickly fade.<ref>{{cite magazine|title=ProReview: Virtua Fighter Remix|magazine=[[GamePro]]|issue=87|publisher=[[International Data Group|IDG]]|date=December 1995|pages=72–73}}</ref> ''Famicom Tsūshin'' scored ''Virtua Fighter Remix'' a 35 out of 40,<ref>NEW GAMES CROSS REVIEW: バーチャファイター リミックス. Weekly Famicom Tsūshin. No.344. Pg.31. July 21, 1995.</ref> and the [[Sega 32X]] version of the game a 30 out of 40.<ref name="Fam358">NEW GAMES CROSS REVIEW: バーチャファイター. Weekly Famicom Tsūshin. No.358. Pg.30. October 27, 1995.</ref> ''[[Next Generation (magazine)|Next Generation]]'' reviewed the arcade version of the game, and stated that "The drawback of all Titan games, including ''Remix'', is that the technology isn't as advanced, fast, or powerful as Model 2B [...] and these games are really like playing fast Saturn games in the arcade."<ref name="NG12"/> ''Electronic Gaming Monthly'' scored the 32X version 30.5 out of 40 (average 7.625 out of 10), calling it an excellent conversion given the system it's on, but dated next to the graphically superior Saturn version and especially ''Virtua Fighter Remix'', both of which had already been released.<ref>{{cite magazine|title=Virtua Fighter Review|magazine=[[Electronic Gaming Monthly]]|issue=75|publisher=[[Ziff Davis]]|date=October 1995|page=36}}</ref> ''GamePro'' also noted that the 32X version suffers from more slowdown and fewer polygons than the Saturn version, as well as "tinny sound quality", but praised the additional options not included in the Saturn version and rated it as an overall strong port.<ref>{{cite magazine|title=ProReview: Virtua Fighter|magazine=[[GamePro]]|issue=86|publisher=[[International Data Group|IDG]]|date=November 1995|page=66}}</ref> A critic for ''Next Generation'' similarly said that the 32X version is not as impressive looking as the Saturn version but has more options and fewer glitches, making it an overall excellent port. He argued that the game was not worth buying a 32X for, since the system was not powerful enough to handle ports of ''Virtua Fighter Remix'' or ''Virtua Fighter 2'' (which was soon to be released for the Saturn), but that it was an essential purchase for those who already own a 32X.<ref name="NGen11">{{cite journal|title=Un-X-Pected!|journal=[[Next Generation (magazine)|Next Generation]]|issue=11|publisher=[[Imagine Media]]|date=November 1995|page=177}}</ref> In 1995, [[Flux (magazine)|''Flux'']] rated the arcade version 16th in its Top 100 Video Games. At the time, they called ''Virtua Fighter'': "The most satisfying fighter in existence."<ref>{{Cite journal |date=April 1995 |title=Top 100 Video Games |url=https://archive.org/details/flux-issue-4/page/n25/mode/2up |journal=Flux |publisher=Harris Publications |issue=4 |pages=27}}</ref> In 1996, ''Computer Gaming World'' declared ''Virtua Fighter PC'' the 121st-best computer game ever released.<ref name=cgw150>{{cite magazine | author=Staff | title=150 Best (and 50 Worst) Games of All Time | magazine=[[Computer Gaming World]] | date=November 1996 | issue=148 | pages=63–65, 68, 72, 74, 76, 78, 80, 84, 88, 90, 94, 98 }}</ref> In 1996, [[GamesMaster (magazine)|''GamesMaster'']] ranked ''Virtua Fighter'' eighth on their "The GamesMaster Saturn Top 10."<ref>{{Cite journal |date=July 1996 |title=The GamesMaster Saturn Top 10 |url=https://retrocdn.net/images/c/cf/GamesMaster_UK_044.pdf |journal=GamesMaster |issue=44 |pages=76}}</ref>
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