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=== Production design === {{See also|Stargate (device)}} The art department generated all of the concepts and drawing for the prop department, the set decoration department, the construction department, the paint department and the model shop. They also collaborated with the visual effects department.<ref name=dvdsecrets>{{cite video |people=Hudolin, Richard; Greenburg, Michael; Smith, N. John |date=2001 |title=Stargate SG-1: Season 3 β Timeline To The Future β Part 2: Secrets Of The Gate | medium = DVD |publisher=[[MGM Home Entertainment]]}}</ref> ''Stargate SG-1'' employed about 200 Canadian union workers, although that number could exceed 300 when new sets were built.<ref name=vs_success/> Lead production designer Richard Hudolin joined the project in October 1996. Bridget McGuire, ''SG-1''{{'}}s art director since the pilot episode, took over as lead production designer in Season 6.<ref name=dvdproductiondesign/><ref>Gibson 2003, p. 130.</ref> Hudolin flew to Los Angeles in 1996 to gather material from the feature film as reference and found the original Stargate [[Theatrical property|prop]] stored outside in the Californian desert. Although the prop had severely deteriorated, he was able to take a detailed mold for ''Stargate SG-1'' production to build its own prop. The new Stargate was engineered to turn, to lock the chevrons and to be computer-controlled to dial specific gate addresses. A portable Stargate prop was built for on-location shoots and required six workers and one full day to set up.<ref name=dvdlegacy/><ref name=dvdproductiondesign/> Since visual effects are sometimes faster and cheaper,<ref name=dvdproductiondesign/> a computer-generated Stargate was occasionally used in on-location shoots in later seasons.<ref name=ac_403/> The SGC set had to be twice as high for shooting as the {{convert|22|ft|m|adj=mid|-tall}} Stargate prop,<ref name=dvdproducingstargate/> but one of Hudolin's original plans of a three-level set was rejected in favor of a two-level set.<ref name=dvdproductiondesign/> The gateroom was the biggest room on set and could be redesigned for other scenes.<ref name=ac_403>{{cite video |people=[[Martin Wood (director)|Wood, Martin]] and Tichenor, James |date=2001 |title=Stargate SG-1: Season 4 β Audio Commentary for "[[Upgrades (Stargate SG-1)|Upgrades]]" |medium = DVD |publisher=[[MGM Home Entertainment]]}}</ref> Two multi-purpose rooms were frequently redecorated into the infirmary, Daniel's lab, the cafeteria or the gym.<ref name=dvdproductiondesign/><ref name=ac_601_mw>{{cite video |people=[[Martin Wood (director)|Wood, Martin]] |date=2003 |title=Stargate SG-1: Season 6 β Audio Commentary for "[[Redemption (Stargate SG-1)|Redemption (Part 1)]]" |medium = DVD |publisher=[[MGM Home Entertainment]]}}</ref> The SGC set and all other sets from the pilot episode were constructed within six weeks in January and February 1997, incorporating some original set pieces from the feature film.<ref name=dvdproductiondesign>{{cite video |people=Hudolin, Richard |date=2001 |title= Stargate SG-1: Season 3 β Production Design: Richard Hudolin | medium = DVD |publisher=[[MGM Home Entertainment]]}}</ref> The SGC set would be largely dismantled in late 2008 to make room for the Icarus Base set of ''[[Stargate Universe]]''.<ref name=jm_090120>{{cite web |last=Mallozzi |first=Joseph |author-link=Joseph Mallozzi |url=http://josephmallozzi.wordpress.com/2009/01/20/january-20-2009-the-return-of-norman-shuttlecock-junior/ |title=January 20, 2009: The Return of Norman Shuttlecock Junior |date=January 20, 2009 |access-date=January 21, 2009 |archive-date=July 18, 2011 |archive-url=https://web.archive.org/web/20110718101601/http://josephmallozzi.wordpress.com/2009/01/20/january-20-2009-the-return-of-norman-shuttlecock-junior/ |url-status=live }}</ref>
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