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== Ports == Sega created [[Porting|ports]] of ''Shenmue'' for [[PlayStation 2]] and [[Xbox (console)|Xbox]], but these went unreleased. The programmer Makoto Wada said this was due to problems with the product placement contract, which only covered the Dreamcast version.<ref>{{cite magazine | title=25ๅจๅนดใใทใงใณใ ใผใๅ็ชไผใ"ไผ่ชฌ"ใฎใฒใผใ ใฏใใใซใใฆ็ใฟๅบใใใใใใ2ใตๆๅธฐใใชใใฃใใ ใใงใใใใ้็บ่ฒป70ๅๅใฎ่ถ ๅคงไฝใซ้ๆฅใๆธใใ็ทใใกใฎๆฝๆญ | magazine=Famitsu | date=December 10, 2024 | url=https://www.famitsu.com/article/202412/29221 | language=ja | access-date=January 11, 2025}}</ref><ref>{{Cite web |last=McFerran |first=Damien |date=2024-12-29 |title=25 years after it changed gaming forever, Sega staff reveal ''Shenmue'' almost came to PS2 and Xbox |url=https://www.timeextension.com/news/2024/12/25-years-after-it-changed-gaming-forever-sega-staff-reveal-shenmue-almost-came-to-ps2-and-xbox |access-date=2024-12-30 |website=[[Time Extension]] |language=en-GB}}</ref> A [[Video game remake|remake]] of ''Shenmue'' and ''Shenmue II,'' featuring new models, textures and lighting, was canceled in 2017 due to technical problems.<ref>{{Cite news|url=https://www.eurogamer.net/articles/digitalfoundry-2018-segas-cancelled-shenmue-remake|title=Revealed: Sega's cancelled Shenmue HD remake - with fully updated graphics|work=Eurogamer.net|access-date=October 15, 2018|language=en|archive-url=https://web.archive.org/web/20181015162414/https://www.eurogamer.net/articles/digitalfoundry-2018-segas-cancelled-shenmue-remake|archive-date=October 15, 2018|url-status=live}}</ref> On August 21, 2018, Sega released high-definition ports of ''Shenmue'' and ''Shenmue II'' for PlayStation 4, Windows and [[Xbox One]].<ref>{{Cite news |url=https://www.eurogamer.net/articles/2018-07-03-shenmues-hd-re-release-gets-a-final-date |title=Shenmue's HD re-release gets a final date |work=Eurogamer.net |access-date=July 5, 2018 |language=en |archive-url=https://web.archive.org/web/20180705152907/https://www.eurogamer.net/articles/2018-07-03-shenmues-hd-re-release-gets-a-final-date |archive-date=July 5, 2018 |url-status=live}}</ref> The ports were developed by the British studio [[D3T]],<ref name="Krabbe-2018" /> and include new graphics and control options, improved user interfaces, and Japanese and English voices.<ref>{{Cite web|url=https://www.gamespot.com/articles/shenmue-1-and-2-coming-to-ps4-xbox-one-and-pc-this/1100-6458239/|title=Shenmue 1 & 2 Coming To PS4, Xbox One, And PC This Year|last=Knezevic|first=Kevin|date=April 13, 2018|website=GameSpot|language=en-US|access-date=April 14, 2018}}</ref> Some details, such as the product placement, were omitted, and cutscenes were presented in their original [[aspect ratio (image)|aspect ratio]] due to technical limitations.<ref name="Linneman">{{cite web|url=https://www.eurogamer.net/articles/digitalfoundry-2018-shenmue-hd-remasters-tech-analysis|title=Shenmue's HD remasters analysed: enhancements are sparse but the ports are solid gold|last=Linneman|first=John|date=August 21, 2018|work=[[Eurogamer]]|archive-url=https://web.archive.org/web/20180821171319/https://www.eurogamer.net/articles/digitalfoundry-2018-shenmue-hd-remasters-tech-analysis|archive-date=August 21, 2018|url-status=live|access-date=August 22, 2018}}</ref> The ports were released in Japan on November 22, 2018, and debuted at number four on the Japanese charts with 37,529 retail sales on PlayStation 4.<ref>{{cite web|date=November 25, 2018|title=Media Create Sales: 11/19/18 โ 11/25/18|website=Gematsu|access-date=March 13, 2019|url=https://gematsu.com/2018/11/media-create-sales-11-19-18-11-25-18|archive-url=https://web.archive.org/web/20190405085800/https://gematsu.com/2018/11/media-create-sales-11-19-18-11-25-18|archive-date=April 5, 2019|url-status=live}}</ref> They remained among the top 20 bestselling games in Japan until December 2, 2018, having sold almost 45,000 copies.<ref> {{cite web|date=December 2, 2018|title=Media Create Sales: 11/26/18 โ 12/2/18|website=Gematsu|access-date=March 13, 2019|url=https://gematsu.com/2018/12/media-create-sales-11-26-18-12-2-18|archive-url=https://web.archive.org/web/20181205172947/https://gematsu.com/2018/12/media-create-sales-11-26-18-12-2-18|archive-date=December 5, 2018|url-status=live}} </ref> ''IGN'' reported numerous bugs affecting graphics, cutscenes, controls and saved games.<ref name="Krabbe-2018" /> Eigo Kasahara, the planning director of the original ''Shenmue'', expressed frustration and said he had urged D3T to fix the problems.<ref name="Krabbe-2018">{{cite web |last1=Krabbe |first1=Esra |title=Original Shenmue Developer Complains About Re-Release Bugs - TGS 2018 |url=https://www.ign.com/articles/2018/09/26/original-shenmue-developer-complains-about-re-release-bugs-tgs-2018 |website=[[IGN]] |publisher=[[Ziff Davis]] |archive-url=https://web.archive.org/web/20180927005100/https://www.ign.com/articles/2018/09/26/original-shenmue-developer-complains-about-re-release-bugs-tgs-2018 |archive-date=27 September 2018 |date=26 September 2018 |url-status=live}}</ref> In 2021, a [[Fangame|fan project]] to remake ''Shenmue'' based on the 2018 ports using [[Unreal Engine 4]] was announced.<ref>{{cite web |last1=Purslow |first1=Matt |date=1 February 2021 |title=Shenmue 1 & 2 Modders Remaking the Games... Twice |url=https://www.ign.com/articles/shenmue-dragon-phoenix-collection-mod-remake |url-status=live |archive-url=https://web.archive.org/web/20210205190626/https://www.ign.com/articles/shenmue-dragon-phoenix-collection-mod-remake |archive-date=5 February 2021 |access-date=28 April 2023 |website=[[IGN]] |publisher=[[Ziff Davis]]}}</ref>
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