Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Quake II
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====Quake II RTX==== A new source port of the game, titled Quake II RTX, was announced by [[Nvidia]] in March 2019<ref>{{cite web |url=https://www.nvidia.com/en-us/geforce/news/quake-ii-rtx-ray-tracing-vulkan-vkray-geforce-rtx/ |title=Quake II RTX: Re-Engineering a Classic with Ray Tracing Effects on Vulkan |publisher=NVIDIA}}</ref> and was released on June 6 for Windows and [[Linux]] on [[Steam (service)|Steam]]. This source port requires either a Nvidia [[Nvidia RTX|RTX]] or an [[AMD]] [[Radeon RX 6000 series]] [[Graphics processing unit|GPU]] or higher to utilize these cards' hardware [[Ray-tracing (graphics)|ray tracing]] functionality, but a software fallback is available for graphics cards that are fast enough.<ref>{{cite news |last1=Burnes |first1=Andrew |title=Quake II RTX Available On Windows and Linux June 6th |url=https://www.nvidia.com/en-us/geforce/news/quake-ii-rtx-june-6-release-date/ |access-date=June 6, 2019 |publisher=[[Nvidia]] |date=May 27, 2019}}</ref><ref>{{cite web |last1=McWhertor |first1=Michael |title=Quake 2 with ray-tracing support coming June 6, for free |url=https://www.polygon.com/2019/5/27/18641307/quake-2-rtx-ray-tracing-remaster-download-nvidia |access-date=June 6, 2019 |website=[[Polygon (website)|Polygon]] |date=May 27, 2019}}</ref> The source port, provided free of charge, includes the three levels present in the original ''Quake II'' demo,{{efn|Nvidia calls it [[shareware]] but Quake II was the first id Software game that did not have a shareware release.}} but can be used to play the full game if its data files are available.<ref>{{cite magazine |last1=Lilly |first1=Paul |title=Quake 2 RTX with ray-traced graphics is now available, first 3 levels are free |url=https://www.pcgamer.com/quake-2-rtx-with-ray-traced-graphics-is-now-available-first-3-levels-are-free/ |access-date=June 6, 2019 |magazine=PC Gamer |date=June 6, 2019}}</ref> Unlike in most games, ray tracing is used extensively here for lighting, reflections, etc. This is only possible because of the otherwise low hardware demands of ''Quake II''.
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Quake II
(section)
Add topic