Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Pente
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==== Keryo ==== Keryo-Pente was proposed in 1983 by World Pente Champion Rollie Tesh<ref name=":0" /><ref name=":1" /> as a way to balance tournament play. The first Keryo Pente tournament took place on June 16, 1984.<ref>{{Cite journal|last=|first=|date=Summer 1984|title=First Keryo Pente Tournament|url=https://renju.se/rif/pente/s84pen10.gif|journal=Pente Newsletter |volume=|pages=10|archive-url=https://archive.today/20210707174159/https://renju.se/rif/pente/s84pen10.gif|archive-date=2021-07-07|via=}}</ref> Keryo-Pente is similar to Pente, changing only the capture rules. As in Pente, if one places five or more stones in a row in any direction, horizontally, vertically, or diagonally, that player wins the game. One may capture pairs like Pente, and in addition may capture three stones in a row by the same custodial capture method. If one captures fifteen or more stones, that player wins the game.<ref name=":1" /><ref name=":15">{{Cite web|title=BrainKing - Game rules (Pente)|url=https://brainking.com/en/GameRules?tp=38|url-status=live|archive-url=https://web.archive.org/web/20210701212408/https://brainking.com/en/GameRules?tp=38|archive-date=2021-07-01|access-date=2021-02-08|website=brainking.com}}</ref><ref name=":3" /><ref name=":0" /><ref>{{Cite web|title=Pente at Sensei's Library|url=https://senseis.xmp.net/?Pente|url-status=live|archive-url=https://web.archive.org/web/20210303184304/https://renju.nu/pente-rules/|archive-date=2021-03-03|access-date=2021-02-08|website=senseis.xmp.net}}</ref> Rollie Tesh believed, in comparison to the first player advantage mitigation rules used by Renju and Gomoku, such as overlines and double restrictions, that Keryo Pente was a more interesting proposal. Keryo Pente mitigates the FPA by "giving the defender more [[chess tactics| tactical]] chances . . . the attacker has to be more careful in his play; in regular Pente, the attack often is too easy, as if the attack plays itself."<ref name=":11" />
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Pente
(section)
Add topic