Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Minimum spanning tree
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Faster algorithms === Several researchers have tried to find more computationally-efficient algorithms. In a comparison model, in which the only allowed operations on edge weights are pairwise comparisons, {{harvtxt|Karger|Klein|Tarjan|1995}} found a [[Expected linear time MST algorithm|linear time randomized algorithm]] based on a combination of Borůvka's algorithm and the reverse-delete algorithm.<ref>{{citation |last1=Karger |first1=David R. |title=A randomized linear-time algorithm to find minimum spanning trees |journal=[[Journal of the Association for Computing Machinery]] |volume=42 |issue=2 |pages=321–328 |year=1995 |doi=10.1145/201019.201022 |mr=1409738 |s2cid=832583 |last2=Klein |first2=Philip N. |last3=Tarjan |first3=Robert E. |author1-link=David Karger |author-link2=Philip N. Klein |author3-link=Robert Tarjan |doi-access=free}}</ref><ref>{{citation | last1 = Pettie | first1 = Seth | last2 = Ramachandran | first2 = Vijaya | author2-link = Vijaya Ramachandran | contribution = Minimizing randomness in minimum spanning tree, parallel connectivity, and set maxima algorithms | location = San Francisco, California | pages = 713–722 | title = Proc. 13th ACM-SIAM Symposium on Discrete Algorithms (SODA '02) | contribution-url = http://portal.acm.org/citation.cfm?id=545477 | year = 2002| isbn = 9780898715132 }}.</ref> The fastest non-randomized comparison-based algorithm with known complexity, by [[Bernard Chazelle]], is based on the [[soft heap]], an approximate priority queue.<ref name=Chazelle2000>{{citation | last = Chazelle | first = Bernard | author-link = Bernard Chazelle | doi = 10.1145/355541.355562 | mr = 1866456 | issue = 6 | journal = [[Journal of the Association for Computing Machinery]] | pages = 1028–1047 | title = A minimum spanning tree algorithm with inverse-Ackermann type complexity | volume = 47 | year = 2000| s2cid = 6276962 | doi-access = free }}.</ref><ref>{{citation | last = Chazelle | first = Bernard | author-link = Bernard Chazelle | doi = 10.1145/355541.355554 | mr = 1866455 | issue = 6 | journal = [[Journal of the Association for Computing Machinery]] | pages = 1012–1027 | title = The soft heap: an approximate priority queue with optimal error rate | volume = 47 | year = 2000| s2cid = 12556140| doi-access = free }}.</ref> Its running time is {{math|''[[Big O notation|O]]''(''m'' α(''m'',''n''))}}, where {{math|α}} is the classical functional [[Ackermann function#Inverse|inverse of the Ackermann function]]. The function {{math|α}} grows extremely slowly, so that for all practical purposes it may be considered a constant no greater than 4; thus Chazelle's algorithm takes very close to linear time.
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Minimum spanning tree
(section)
Add topic