Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Memory leak
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Examples== ===Pseudocode=== The following example, written in [[pseudocode]], is intended to show how a memory leak can come about, and its effects, without needing any programming knowledge. The program in this case is part of some very simple software designed to control an [[elevator]]. This part of the program is run whenever anyone inside the elevator presses the button for a floor. When a button is pressed: Get some memory, which will be used to remember the floor number Put the floor number into the memory Are we already on the target floor? If so, we have nothing to do: finished Otherwise: Wait until the lift is idle Go to the required floor Release the memory we used to remember the floor number The memory leak would occur if the floor number requested is the same floor that the elevator is on; the condition for releasing the memory would be skipped. Each time this case occurs, more memory is leaked. Cases like this would not usually have any immediate effects. People do not often press the button for the floor they are already on, and in any case, the elevator might have enough spare memory that this could happen hundreds or thousands of times. However, the elevator will eventually run out of memory. This could take months or years, so it might not be discovered despite thorough testing. The consequences would be unpleasant; at the very least, the elevator would stop responding to requests to move to another floor (such as when an attempt is made to call the elevator or when someone is inside and presses the floor buttons). If other parts of the program need memory (a part assigned to open and close the door, for example), then no one would be able to enter, and if someone happens to be inside, they will become trapped (assuming the doors cannot be opened manually). The memory leak lasts until the system is reset. For example: if the elevator's power were turned off or in a power outage, the program would stop running. When power was turned on again, the program would restart and all the memory would be available again, but the slow process of memory leak would restart together with the program, eventually prejudicing the correct running of the system. The leak in the above example can be corrected by bringing the "release" operation outside of the conditional: When a button is pressed: Get some memory, which will be used to remember the floor number Put the floor number into the memory Are we already on the target floor? If not: Wait until the lift is idle Go to the required floor Release the memory we used to remember the floor number ===C++=== The following [[C++]] program deliberately leaks memory by losing the pointer to the allocated memory. <syntaxhighlight lang="c++"> int main() { int* a = new int(5); a = nullptr; /* The pointer in the 'a' no longer exists, and therefore cannot be freed, but the memory is still allocated by the system. If the program continues to create such pointers without freeing them, it will consume memory continuously. Therefore, a leak would occur. */ } </syntaxhighlight>
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Memory leak
(section)
Add topic