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==K== {{glossary}} {{term|term= K|content= K {{anchor|K}} }} {{defn|defn= Symbol used for the [[#king|king]] when recording chess moves in English.<ref name="Staunton 2009, p. 57">Staunton 2009, p. 57</ref>}} {{term|term= key square|content= [[key square]] {{anchor|Key square|key squares}} }} {{defn|no=1|defn= An important square.}} {{defn|no=2|defn= In pawn endings, a square whose occupation by one side's king guarantees the achievement of a certain goal, such as the [[#promotion|promotion]] of a pawn or the win of a pawn.<ref name="Pandolfini 2009, p. 302">Pandolfini 2009, p. 302</ref> Also called ''critical square''.}} {{term|term= KGA|content= [[King's Gambit#King's Gambit Accepted|KGA]] {{anchor|KGA}} }} {{defn|defn= The King's Gambit Accepted [[#opening|opening]].}} {{term|term= KGD|content= [[King's Gambit#King's Gambit Declined|KGD]] {{anchor|KGD}} }} {{defn|defn= The King's Gambit Declined [[#opening|opening]].}} {{term|term= KIA|content= [[King's Indian Attack|KIA]] {{anchor|KIA}} }} {{defn|defn= The King's Indian Attack [[#opening|opening]].}} {{term|term= kibitz|content= [[Kibitzer|kibitz]] {{anchor|Kibitz}} }} {{defn|defn= As a spectator, making comments on a chess game that can be heard by the players. Kibitzing on a serious game while it is in progress (rather than during a [[#post-mortem|post-mortem]]) is a serious breach of chess etiquette.<ref name="Pandolfini 1996, p. 136">Pandolfini 1996, p. 136</ref>}} {{term|term= kick|content= kick {{anchor|Kick}} }} {{defn|defn= Attacking a [[#piece|piece]], often a [[#knight|knight]], with a [[#pawn|pawn]], so that it will move. Kicking a piece may lead to gaining a [[#tempo|tempo]], or may force the opponent to concede control of [[#key square|key squares]].<ref name="Pandolfini 1996, p. 136">Pandolfini 1996, p. 136</ref>}} {{term|term= KID|content= [[King's Indian Defence|KID]] {{anchor|KID}} }} {{defn|defn= The King's Indian Defense [[#opening|opening]].}} {{term|term= king|content= [[King (chess)|king]] {{anchor|King|kings}} }} {{defn|defn= The most important piece in chess. It may move to any adjacent square, and it may [[#castling|castle]]. A king threatened with [[#capture|capture]] is in [[#check|check]]; a player cannot end their move with their king in check. If a player's king is in check and there is no escape, then the king is in [[#checkmate|checkmate]], and the player loses. If the player whose turn it is has no legal moves and their king is not in check, then it is [[#stalemate|stalemate]], and the game is drawn.}} {{term|term= king bishop|content= king bishop {{anchor|King bishop|king's bishop|King's bishop|king bishops}} }} {{defn|defn= Or '''king's bishop'''. The [[#bishop|bishop]] that is on the [[#kingside|kingside]] at the start of the game. Sometimes abbreviated "KB".<ref name="Staunton 2009, pp. 2–7">Staunton 2009, pp. 2–7</ref>}} {{term|term= king hunt|content= [[king hunt]] {{anchor|King hunt|king hunts}} }} {{defn|defn= A sustained [[#attack|attack]] on the enemy [[#king|king]] that results in the king being driven a far distance from its initial position, typically resulting in its [[#checkmate|checkmate]]. Some of the most famous games featuring king hunts are [[Edward Lasker#Notable games|Edward Lasker–Thomas]], [[Rashid Nezhmetdinov#Illustrative games|Polugaevsky–Nezhmetdinov]], and Kasparov–Topalov.<ref>{{cite web |url=http://www.chessgames.com/perl/chessgame?gid=1011478 |title=Kasparov vs. Topalov, Wijk aan Zee 1999 |website=[[Chessgames.com]] }}</ref> Also called ''king chase''.}} {{term|term= king knight|content= king knight {{anchor|King knight|king's knight|King's knight|king knights}} }} {{defn|defn= Or '''king's knight'''. The [[#knight|knight]] that is on the [[#kingside|kingside]] at the start of the game. Sometimes abbreviated "KN".<ref name="Staunton 2009, pp. 2–7">Staunton 2009, pp. 2–7</ref>}} {{term|term= king pawn|content= king pawn {{anchor|King pawn|king's pawn|King's pawn|king pawns}} }} {{defn|defn= Or '''king's pawn'''. A [[#pawn|pawn]] on the king's [[#file|file]], i.e. the e-file. Sometimes abbreviated "KP". Also ''king bishop pawn'' (KBP), ''king knight pawn'' (KNP), and ''king rook pawn'' (KRP) for a pawn on the f-, g-, or h-file, respectively.<ref name="Staunton 2009, pp. 2–7">Staunton 2009, pp. 2–7</ref>}} {{term|term= king pawn opening|content= [[King's Pawn Game|king pawn opening]] {{anchor|King pawn opening|king's pawn opening|King's pawn opening|king pawn openings}} }} {{defn|defn= Or '''king's pawn opening'''. An [[#opening|opening]] that begins 1.e4. }} {{term|term= king rook|content= king rook {{anchor|King rook|king's rook|King's rook|king rooks}} }} {{defn|defn= Or '''king's rook'''. The [[#rook|rook]] that is on the [[#kingside|kingside]] at the start of the game. Sometimes abbreviated "KR".<ref name="Staunton 2009, pp. 2–7">Staunton 2009, pp. 2–7</ref>}} {{term|term= kingside|content= kingside {{anchor|Kingside|king's side|King's side}} }} {{defn|defn= Or '''king's side'''. The side of the board (half-board) the [[#king|kings]] are on at the start of the game (the e- through h-[[#file|file]]), as opposed to the ''[[#queenside|queenside]]''.<ref name="Staunton 2009, p. 3">Staunton 2009, p. 3</ref> Also called ''king's wing''.}} {{term|term= king walk|content= king walk {{anchor|King walk|king walks}} }} {{defn|defn= A consecutive series of king moves designed to bring the king to a safer square. For example, if a player has castled kingside but the opponent has sacrificed a piece to destroy the kingside pawn cover, they may choose to walk the king over to the queenside to shelter behind the queenside pawns.<ref>van de Oudeweetering 2014, p. 220</ref> See also [[King walk]].}} {{term|term= knight|content= [[Knight (chess)|knight]] {{anchor|Knight|knights}} }} {{defn|defn= A piece that may move to any nearest square not on a [[#rank|rank]], [[#file|file]], or [[#diagonal|diagonal]] on which it stands. In other words, it may move two squares horizontally or vertically and then one square perpendicular to that (forming an L shape), jumping over any pieces in the way.}} {{term|term= knight pawn|content= knight pawn {{anchor|Knight pawn|knight's pawn|Knight's pawn|knight pawns}} }} {{defn|defn= Or '''knight's pawn'''. A [[#pawn|pawn]] on the knight's [[#file|file]], i.e. the b-file or g-file. Sometimes abbreviated "NP".<ref name="Staunton 2009, pp. 2–7">Staunton 2009, pp. 2–7</ref>}} [[File:Knight's tour anim 2.gif|thumb|210px|Example of an open knight's tour]] {{term|term= knight's tour|content= [[knight's tour]] {{anchor|Knight's tour|Knight's Tour}} }} {{defn|defn= A puzzle that challenges a person to set a knight on an empty chessboard, and make the piece move around (as it moves in a chess game), but to visit every square only once. The knight's tour is the best known of a variety of tours and puzzles based on chess pieces. A ''closed tour'' (also known as a ''re-entrant tour'') ends on the same square on which it began and needs 64 moves. An ''open tour'' ends on a different square and needs only 63 moves.<ref>Petković 1997, pp. 50–55</ref>}} {{term|term= knockout tournament|content= knockout tournament {{anchor|Knockout tournament|knockout tournaments}} }} {{defn|defn= See [[Single-elimination tournament]]. A tournament conducted as a series of [[#match|matches]] in which the winner of each match advances to the next round and the loser is eliminated. Well-known chess tournaments held in the knockout format include [[London 1851 chess tournament|London 1851]] and the [[Chess World Cup 2007|2007 Chess World Cup]]. Cf. ''[[#round-robin tournament|round-robin tournament]]'' and ''[[#Swiss tournament|Swiss tournament]]''.}} {{term|term= Kotov syndrome|content= [[Kotov syndrome]] {{anchor|Kotov syndrome}} }} {{defn|defn= This phenomenon, described by [[Alexander Kotov]] in his 1971 book ''Think Like a Grandmaster'', can occur when a player does not find a good plan after thinking long and hard on a position. The player, under [[#time pressure|time pressure]], then suddenly decides to make a move that they have hardly thought about at all, and it may not be a good move for that reason.<ref>Kotov 2012, p. 12</ref>}} {{term|term= Kriegspiel|content= [[Kriegspiel (chess)|Kriegspiel]] {{anchor|Kriegspiel}} }} {{defn|defn= [from German, "war game"] Kriegspiel is a [[#chess variant|chess variant]] played by two opponents who can see only their own board, and one monitoring umpire who makes the moves of both players on a neutral board. It requires three chess sets and boards. The players make their moves based on limited information from the umpire. It was introduced in 1898. It is sometimes referred to as ''blind chess'', not to be confused with [[#blindfold chess|blindfold chess]].<ref>Hochberg 2005, p. 73</ref>}} {{term|term= Kt|content= Kt {{anchor|Kt}} }} {{defn|defn= The symbol sometimes used for the [[#knight|knight]] when recording chess moves in [[#descriptive notation|descriptive notation]], mainly in older literature. An ''N'' is used instead in [[#Algebraic notation|algebraic notation]] and in later descriptive notation to avoid confusion with ''K'', the symbol for the [[#King|king]].<ref name="Staunton 2009, p. 57">Staunton 2009, p. 57</ref>}} {{glossary end}}
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