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==Servers== The game runs on multiple game servers, each with a unique name for identification. These names were originally the deities of the world of Norrath. In technical terms, each game server is actually a [[computer cluster|cluster]] of server machines. Once a character is created, it can be played only on that server unless the character is transferred to a new server by the customer service staff, generally for a fee. Each server often has a unique community and people often include the server name when identifying their character outside of the game. There is an official ''EverQuest'' server list,<ref>{{Cite web|url=https://topservers.com/everquest|title=EverQuest server list|website=topservers.com|access-date=2020-10-15|archive-date=2020-10-19|archive-url=https://web.archive.org/web/20201019142824/https://topservers.com/everquest|url-status=dead}}</ref> as well as unofficial 3rd-party servers. For example, the Project 1999 EverQuest servers are intended to recreate ''EverQuest'' in the state it existed in the year it launched and the two subsequent expansions, referred to as the "Classic Trilogy".<ref>{{Cite web|url=https://wiki.project1999.com/Green_Server|title=Green Server - Project 1999 Wiki|website=wiki.project1999.com|access-date=2020-01-19}}</ref> ===OS X=== SOE devoted one server (Al'Kabor) to an OS X version of the game, which opened for beta testing in early 2003, and officially released on June 24 of the same year. The game was never developed beyond the ''Planes of Power'' expansion, and contained multiple features and bugs not seen on PC servers, as a side-effect of the codebase having been split from an early ''Planes of Power'' date but not updated with the PC codebase. In January 2012, SOE announced plans to shut down the server, but based on the passionate response of the player base, rescinded the decision and changed Al'Kabor to a free-to-play subscription model.<ref>[http://forums.station.sony.com/eq/posts/list.m?topic_id=183277 EQMac will carry on!]{{dead link|date=March 2018 |bot=InternetArchiveBot |fix-attempted=yes}}, SOE forums</ref> At about the same time, SOE revised the Macintosh client software to run natively on Intel processors. Players running on older, [[PowerPC]]-based systems lost access to the game at that point.<ref>[http://forums.station.sony.com/eq/posts/list.m?topic_id=186138 EQMac Login News]{{dead link|date=March 2018 |bot=InternetArchiveBot |fix-attempted=yes}}, SOE forums</ref> SOE closed Al'Kabor server in November 2013.<ref>EQ Mac Sunsetting: A Letter from John Smedley [https://forums.station.sony.com/eq/index.php?threads/eq-mac-sunsetting-a-letter-from-john-smedley.204507/ SOE official forum, October 18, 2013] {{webarchive|url=https://web.archive.org/web/20131110045933/https://forums.station.sony.com/eq/index.php?threads%2Feq-mac-sunsetting-a-letter-from-john-smedley.204507%2F |date=November 10, 2013}}</ref> ===European=== Two SOE servers were set up to better support players in and around Europe: Antonius Bayle and Kane Bayle. Kane Bayle was merged into Antonius Bayle. With the advent of the ''New Dawn'' promotion, three additional servers were set up and maintained by Ubisoft: Venril Sathir (British), Sebilis (French) and Kael Drakkal (German). The downside of the servers was that while it was possible to transfer to them, it was impossible to transfer off. The servers were subsequently acquired by SOE and all three were merged into Antonius Bayle server.<ref>{{cite web |url=http://www.tgdaily.com/games-and-entertainment-brief/1778-everquest-europe-joins-everquest-us |title=Everquest Europe joins EverQuest US |publisher=TG Daily |access-date=2010-06-02 |url-status=dead |archive-url=https://web.archive.org/web/20120324190133/http://www.tgdaily.com/games-and-entertainment-brief/1778-everquest-europe-joins-everquest-us |archive-date=2012-03-24}}</ref>
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