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=== Games === Windows 2000 included version 7.0 of the [[DirectX]] [[Applications Programming Interface|API]], commonly used by [[video game developer|game developers]] on [[Windows 98]].<ref>[http://www.microsoft.com/technet/archive/community/columns/askdev/ask1208.mspx?mfr=true Ask the Windows 2000 Dev Team] {{Webarchive|url=https://web.archive.org/web/20070311151930/http://www.microsoft.com/technet/archive/community/columns/askdev/ask1208.mspx?mfr=true |date=March 11, 2007 }}</ref> The last version of DirectX that was released for Windows 2000 was DirectX 9.0c (Shader Model 3.0), which shipped with Windows XP Service Pack 2. Microsoft published quarterly updates to DirectX 9.0c through the February 2010 release after which support was dropped in the June 2010 SDK. These updates contain bug fixes to the core runtime and some additional libraries such as [[D3DX]], [[XAudio 2]], [[DirectInput#Xinput|XInput]] and [[Managed DirectX]] components. The majority of games written for versions of DirectX 9.0c (up to the February 2010 release) can therefore run on Windows 2000. Windows 2000 included the same games as [[Windows NT 4.0]] did: [[FreeCell (Windows)|FreeCell]], [[Minesweeper (Windows)|Minesweeper]], [[3D Pinball for Windows|Pinball]], and [[Solitaire (Windows)|Solitaire]].<ref>{{Cite book |last=Ford |first=Jerry Lee Jr. |url=https://books.google.com/books?id=fYwGEZPXvFkC |title=Upgrading to Microsoft Windows 2000 Professional: A Migration Guide for Windows 98 and Windows NT Users |publisher=iUniverse |year=2000 |isbn=0595148042 |location=Lincoln, NE |page=90 |access-date=January 8, 2013 |archive-url=https://web.archive.org/web/20210402173516/https://books.google.com/books?id=fYwGEZPXvFkC |archive-date=April 2, 2021 |url-status=live}}</ref>
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