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==Further reading== *{{cite web|url=http://www.gamasutra.com/features/20050520/cifaldi_01.shtml|title=E3 Report: The Path to Creating AAA Games| website=[[Gamasutra]]|first=Frank|last=Cifaldi|date=May 20, 2005|access-date=May 26, 2007}} *{{cite magazine|url=https://www.pcmag.com/article2/0,1759,1744186,00.asp|title=Lifetime Achievement|magazine=[[PC Magazine]]|date=December 22, 2004|access-date=May 26, 2007}} *{{cite web|url=http://www.gamasutra.com/php-bin/news_index.php?story=18935|archive-url=https://web.archive.org/web/20080610025205/http://www.gamasutra.com/php-bin/news_index.php?story=18935|url-status=dead|archive-date=June 10, 2008|date=June 9, 2008|author=Huck, James|author2=Remo, Chris |title=Will Wright β Video Games Close To 'Cambrian Explosion' Of Possibilities|website=[[Gamasutra]]|access-date=June 9, 2008}} *{{cite web|url=http://www.americancity.org/article.php?id_article=21|archive-url=https://web.archive.org/web/20041211091031/http://www.americancity.org/article.php?id_article=21|archive-date=December 11, 2004|date=October 2004|author=Lobo, Chris|author2=Schooler, Larry|title=Playing With Urban Life: How Simcity Influences Planning Culture|access-date=May 26, 2007|url-status=dead|df=mdy-all}} *{{cite web|url=http://www.shacknews.com/extras/2005/111605_willwright_1.x|archive-url=https://web.archive.org/web/20061017132328/http://www.shacknews.com/extras/2005/111605_willwright_1.x|archive-date=October 17, 2006|title=Will Wright Feature Interview|first=Chris| last=Remo|date=November 16, 2005|access-date=May 26, 2007|publisher=[[Shacknews]]}} *{{cite magazine|url=https://www.wired.com/wired/archive/14.04/wright.html|title=Dream Machines|first=Will|last=Wright|date=April 2006| access-date=May 26, 2007|magazine=[[Wired (magazine)|Wired]]}} *{{cite news|url= https://www.nytimes.com/2009/06/14/business/14corner.html|title= On His Team, Would You Be a Solvent, or the Glue?| work=The New York Times | date=June 14, 2009|access-date=November 4, 2021}}
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