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===Vitae=== The Kindred refer to their own supernatural blood as ''vitae'', which they gain by feeding on humans. In-game, vitae is measured in ''blood points'', which can be spent to fuel supernatural powers, to heal wounds, or to increase their physical strength, agility, or stamina.<ref>{{Cite book|title=Vampire the Masquerade: 20th Anniversary Edition|publisher=White Wolf Publishing|year=2011|pages=121}}</ref> A vampire's vitae can be fed to others to inspire false feelings of love and obsession, creating a dependency called the Blood Bond. In most cases, a victim must drink three times from the same vampire on three separate nights to become bonded to them. Once bonded, the victim feels a twisted sort of love for the vampire and they become the most important person in their life. The victim also becomes more susceptible to mind control by that vampire and are willing to do anything, even risk their own life, to aid them. Mortals, animals, and even other vampires may also be bound. The Sabbat practice a form of group blood bonding called the Vaulderie, which inspires loyalty among the sect. It will also instantly break conventional blood bonds if performed correctly by a trained vampire, typically a Pack Priest. Blood bonds can usually only be negated with time and effort, depending on how strong the bond is and whether the victim can avoid the vampire for long enough.<ref name="V:tM20" />{{RP|286-288}}
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