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===Video games=== [[Spawn (comics)|Spawn]] appears as a guest character in [[Mortal Kombat 11]] and the [[Xbox (console)|Xbox]] version of ''[[Soulcalibur II]].'' McFarlane also designed the unique character [[Necrid]] for the game.<ref>{{cite web|author=D., Spence|title=E3 2003: Todd McFarlane Speaks|url=https://www.ign.com/articles/2003/05/15/e3-2003-todd-mcfarlane-speaks|website=[[IGN]]|language=en-US|url-status=live|date=May 14, 2003|access-date=February 26, 2022|archive-date=March 22, 2022|archive-url=https://web.archive.org/web/20220322025355/https://www.ign.com/articles/2003/05/15/e3-2003-todd-mcfarlane-speaks}}</ref> A [[PlayStation 2]] game, ''[[McFarlane's Evil Prophecy]]'', was released in 2004 by [[Konami]]. In it, players battle creatures based on a line of Todd McFarlane's action figures including classic movie monsters such as [[Frankenstein's monster]] and [[Dracula]].<ref>{{cite magazine |last=Kato |first=Matthew |url=http://www.gameinformer.com:80/NR/exeres/DE69D3EB-8F63-48FD-8C6A-A694D8033012.htm |title=McFarlane's Evil Prophecy |magazine=[[Game Informer]] |issue=136 |date=August 2004 |page=99 |archive-url=https://web.archive.org/web/20071226025309/http://www.gameinformer.com/NR/exeres/DE69D3EB-8F63-48FD-8C6A-A694D8033012.htm |archive-date=December 26, 2007 |url-status=dead |access-date=July 21, 2017}}</ref> In January 2005, McFarlane announced that he was set to [[produce]] a half-hour anthology television series for [[Fox Broadcasting Company|Fox]] called ''Twisted Tales'', based on the [[Bruce Jones (comics)|Bruce Jones]]' [[Twisted Tales|comic book]] to which McFarlane had purchased the rights.<ref>{{cite web|url=http://www.comics2film.com/FanFrame.php?f_id=11427|title='Twisted Tales' To Television|date=January 28, 2005|publisher=Comics 2 Film|url-status=dead|archive-url=https://web.archive.org/web/20060818174245/http://www.comics2film.com/FanFrame.php?f_id=11427|archive-date=August 18, 2006}}</ref> [[File:10.15.11ToddMcFarlaneByLuigiNovi6.jpg|thumb|McFarlane at the [[Image Comics]] booth at the 2011 [[New York Comic Con]]]] For the release of the video game ''[[Halo 3]]'', McFarlane was enlisted to design a series of action figures.<ref>{{cite web |url=http://www.spawn.com/news/news2.aspx?id=13143 |title=McFarlane To Produce 'Halo 3' Action Figures |date=June 18, 2007 |website=Spawn.com |access-date=January 17, 2018 |url-status=dead |archive-url=https://web.archive.org/web/20080112080518/http://www.spawn.com/news/news2.aspx?id=13143 |archive-date=January 12, 2008}}</ref><ref>{{cite web |url=https://www.ign.com/articles/2008/02/29/mcfarlanes-halo-3-series-one-review |title=McFarlane's Halo 3 Series One Review |last=George |first=Richard |date=February 29, 2008 |website=[[IGN]] |access-date=January 17, 2018}}</ref> In 2011, McFarlane was hired as an artist for the game ''[[Kingdoms of Amalur: Reckoning]]'',<ref>{{Cite web|date=August 3, 2011|title=Kingdoms of Amalur: Reckoning Interview With Todd McFarlane |url=https://www.ea.com/news/kingdoms-of-amalur-reckoning-interview-with-todd-mcfarlane |access-date=May 18, 2022|website=Electronic Arts Inc.|language=en-US|url-status=live|archive-date=May 18, 2022|archive-url=https://web.archive.org/web/20220518153123/https://www.ea.com/news/kingdoms-of-amalur-reckoning-interview-with-todd-mcfarlane}}</ref> on which his duties included [[key frame]] art, [[storyboard]]s and directing.<ref>{{cite web|url=https://www.digitalspy.com/videogames/a349913/kingdoms-of-amalur-reckoning-interview-with-todd-mcfarlane/|title='Kingdoms of Amalur: Reckoning' interview with Todd McFarlane|last1=Langshaw|first1=Mark|last2=Reynolds|first2=Matthew|publisher=[[Digital Spy]]|language=en-US|url-status=live|date=September 11, 2011|access-date=May 18, 2022|archive-date=June 29, 2019|archive-url=https://web.archive.org/web/20190629150919/https://www.digitalspy.com/videogames/a349913/kingdoms-of-amalur-reckoning-interview-with-todd-mcfarlane/}}</ref> He also worked on the cancelled ''[[Project Copernicus]]'' by the same developer.<ref>{{cite web|url=http://www.joystiq.com/2008/09/22/agdc-interview-with-brett-close-ceo-of-curt-schillings-38-stu/|title=AGDC: Interview with Brett Close, CEO of Curt Schilling's 38 Studios|first=Kevin|last=Kelly|website=[[Joystiq]]|date=2008-09-22|access-date=2023-02-28|archive-url=https://web.archive.org/web/20090531071941/http://www.joystiq.com/2008/09/22/agdc-interview-with-brett-close-ceo-of-curt-schillings-38-stu/|archive-date=2009-05-31|url-status=dead}}</ref>
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