Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Go (game)
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Ko rule === {{main|Ko fight}} <div class="thumb tright"> <div class="thumbinner" style="width:161px; font-size: 100%;"> {{Go board 5x5 | ul| u| u| u| ur | l| b| w| | r | b| c| b1| w| r | l| b| w| | r | dl| d| d| d| dr|32}} <div class="thumbcaption" style="font-size: 88%;"> An example of a situation in which the ko rule applies </div> </div> </div> Players are not allowed to make a move that returns the game to the immediately prior position. This rule, called the [[ko rule]], prevents unending repetition (a stalemate).{{sfn|Kim|Jeong|1997|pp=48β49}} As shown in the example pictured: White had a stone where the red circle was, and Black has just captured it by playing a stone at '''1''' (so the White stone has been removed). However, it is readily apparent that now Black's stone at '''1''' is immediately threatened by the three surrounding White stones. If White were allowed to play again on the red circle, it would return the situation to the original one, but the ''ko'' rule forbids that kind of endless repetition. Thus, White is forced to move elsewhere, or pass. If White wants to recapture Black's stone at '''1''', White must attack Black somewhere else on the board so forcefully that Black moves elsewhere to counter that, giving White that chance. If White's forcing move is successful, it is termed "gaining the ''sente''"; if Black responds elsewhere on the board, then White can retake Black's stone at '''1''', and the ''ko'' continues, but this time Black must move elsewhere. A repetition of such exchanges is called a ''ko fight''.{{sfn|Kim|Jeong|1997|pp=144β147}} To stop the potential for ''ko fights'', two stones of the same color would need to be added to the group, making either a group of 5 Black or 5 White stones. While the various rulesets agree on the ko rule prohibiting returning the board to an ''immediately'' previous position, they deal in different ways with the relatively uncommon situation in which a player might recreate a past position that is further removed. See {{section link|Rules of Go|Repetition}} for further information.
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Go (game)
(section)
Add topic