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==Release and reception== {{Video game reviews |MC = 94/100<ref>{{cite web|url=https://www.metacritic.com/game/chrono-cross/critic-reviews/?platform=playstation |title=Chrono Cross |website=[[Metacritic]] |access-date=December 20, 2010 |url-status=live |archive-url=https://web.archive.org/web/20101125195522/http://www.metacritic.com/game/playstation/chrono-cross |archive-date=November 25, 2010 }}</ref> |EGM = 98%<ref name=egm/> |Fam = 36/40<ref name="weeklyfamitsu" /><ref>γγ¬γ€γΉγγΌγ·γ§γ³ β γ―γγγ»γ―γγΉ. Weekly Famitsu. No.915 Pt.2. p. 13. June 30, 2006</ref> |GamePro = {{rating|4.5|5}}<ref name=GR>{{Cite web|url=https://www.metacritic.com/game|archiveurl=https://web.archive.org/web/20101231103950/http://www.gamerankings.com/ps/196917-chrono-cross/articles.html|url-status=dead|title=Video Game Reviews, Articles, Trailers and more|archive-date=December 31, 2010|website=Metacritic.com|access-date=February 27, 2022}}</ref> |GameRev = Aβ<ref>[http://www.game-revolution.com/games/sony/rpg/chrono_cross.htm Chrono Cross Review<!-- Bot generated title -->] {{webarchive|url=https://web.archive.org/web/20080821130835/http://www.game-revolution.com/games/sony/rpg/chrono_cross.htm |date=August 21, 2008 }}</ref> |GSpot = 10/10<ref name="perfect-10" /> |IGN = 9.7/10<ref name="ignreview" /> |OPM = {{rating|5|5}}<ref name=GR/> |NGen = {{rating|4|5}}<ref>''[[Next Generation (magazine)|Next Generation]]'', [https://archive.org/stream/NextGen68Aug2000/NextGen_68_Aug_2000#page/n93/mode/2up Issue 68 (August 2000), page 92]</ref> }} ''Chrono Cross'' received critical acclaim, it shipped 850,000 units in Japan and 650,000 abroad by 2003.<ref name="square-sales" /> It was re-released once in the United States as a [[List of Sony Greatest Hits games|Sony Greatest Hits]] title and again as part of the Japanese Ultimate Hits series.<ref name="ultimatehits" /> ''Chrono Cross'' was also released on the [[PlayStation Network]] in [[Japan]] on July 6, 2011, and in [[North America]] on November 8, 2011, but a [[PAL]] region release has not been announced.<ref name="psnnetwork">{{cite web|title=Chrono Cross Crossing to PSN in Japan |url=http://www.escapistmagazine.com/news/view/106154-Chrono-Cross-Crossing-to-PSN-in-Japan |date=December 15, 2010 |last=Funk |first=John |access-date=February 2, 2011 |url-status=live |archive-url=https://web.archive.org/web/20101228161103/http://www.escapistmagazine.com/news/view/106154-Chrono-Cross-Crossing-to-PSN-in-Japan |archive-date=December 28, 2010 }}</ref> Critics praised the game's complex plot, innovative battle system, varied characters, moving score, vibrant graphics, and success in breaking convention with its predecessor.<ref name="perfect-10" /><ref name="ignreview" /><ref name="rpgfanreview">{{cite web|date=June 22, 2002 |title=RPGFan: Chrono Cross Review |url=http://www.rpgfan.com/reviews/chronocross/Chrono_Cross-5.html |publisher=RPGFan |access-date=July 24, 2006 |url-status=dead |archive-url=https://web.archive.org/web/20070527214326/http://rpgfan.com/reviews/chronocross/Chrono_Cross-5.html |archive-date=May 27, 2007 }}</ref> ''[[Electronic Gaming Monthly]]'' gave ''Chrono Cross'' a Gold Award, scoring it 10/10/9.5 in their three reviewer format with the first review declaring the game to be "a masterpiece, plain and simple".<ref name=egm>{{cite magazine|archive-url=https://web.archive.org/web/20001119205300/http://www.zdnet.com/egm/stories/main/0%2C11589%2C2610315%2C00.html |url=http://www.zdnet.com/egm/stories/main/0,11589,2610315,00.html |archive-date=November 19, 2000 |title=Chrono Cross |date=August 8, 2000 |magazine=[[Electronic Gaming Monthly]] |access-date=April 15, 2010 |url-status=dead }}</ref> [[GameSpot]] awarded the game a perfect 10, one of only sixteen games in the 40,000 games listed on GameSpot to have been given the score, and its Console Game of the Year Award for 2000.<ref name="perfect-10" /> It also received the annual Best Role-Playing Game, Best Game Music and Best PlayStation Game awards, and nominations for Best Game Story and Best Graphics, Artistic.<ref name=bestworst2000>{{cite web | archive-url=https://web.archive.org/web/20020213041653/http://gamespot.com/gamespot/features/video/bestof_2000/ | url=http://gamespot.com/gamespot/features/video/bestof_2000/ | title=Best and Worst of 2000 | author=''GameSpot'' Staff | date=January 5, 2001 | work=[[GameSpot]] | archive-date=February 13, 2002 | url-status=dead }}</ref> [[IGN]] gave the game a score of 9.7, and ''Cross'' appeared 89th in its 2008 Top 100 games list.<ref name="ignreview"/><ref name="greatest-games3">{{cite web |year=2008 |title=IGN Top 100 Games 2008 β 89 Chrono Cross |url=http://top100.ign.com/2008/ign_top_game_89.html |website=IGN |access-date=March 13, 2009 |url-status=dead |archive-url=https://web.archive.org/web/20090224165621/http://top100.ign.com/2008/ign_top_game_89.html |archive-date=February 24, 2009 }}</ref> ''[[Famitsu]]'' rated the game 36 out of 40 from four reviewers.<ref name="weeklyfamitsu" /> Fan reaction was largely positive, though certain fans complained that the game was a far departure from its predecessor, ''Chrono Trigger''; ''Chrono Cross'' broke convention by featuring more characters, fewer double and triple techs, fewer instances of time travel, and few appearances of ''Trigger'' characters and locations.<ref name="perfect-10" /><ref name="kato-acknowledgment">{{cite web|date=November 1999|title=Procyon Studio: Interview with Masato Kato|url=http://www.chronocompendium.com/Term/Procyon_Studio.html|access-date=July 24, 2006|archive-date=July 21, 2006|archive-url=https://web.archive.org/web/20060721173347/http://www.chronocompendium.com/Term/Procyon_Studio.html|url-status=live}}</ref> Producer Hiromichi Tanaka and director Masato Kato were aware of the changes in development, specifically intending to provide an experience different from ''Chrono Trigger''.<ref name="gameprointerview" /><ref name="kato-acknowledgment" /> Kato anticipated and rebuffed this discontent before the game's release, wondering what the ''Chrono'' title meant to these fans and whether his messages ever "really got through to them".<ref name="kato-acknowledgment" /> He continued, "''Cross'' is undoubtedly the highest quality ''Chrono'' that we can create right now. (I won't say the 'best' ''Chrono'', but) If you can't accept that, then I'm sorry to say this but I guess your ''Chrono'' and my ''Chrono'' have taken totally different paths. But I would like to say, thank you for falling in love with ''Trigger'' so much."<ref name="kato-acknowledgment" /> Tanaka added, "Of course, the fans of the original are very important, but what innovation can come about when you're bound to the past? I believe that gameplay should evolve with the hardware."<ref name="gameprointerview2" /> Kato later acknowledged that he could have "shown more empathy to the player" by making the story less complex, and acknowledged fans who felt the game was a departure from ''Chrono Trigger'', noting that one can still "equally enjoy the game."<ref name="mastiempo" /> He later reflected in 2015 that "the bashing was terrible" in reference to fans' push-back on featuring so many playable characters, acknowledging the complaint that recruiting all characters required several playthroughs.<ref name="2015brinkoftime">{{cite book |year=2015 |title=Yasunori Mitsuda: The Brink of Time |url=https://www.chronocompendium.com/Term/Yasunori_Mitsuda_-_The_Brink_of_Time.html |pages=27 |language=ja |publisher=Square Enix |url-status=live |access-date=November 23, 2022 |archive-date=November 23, 2022 |archive-url=https://web.archive.org/web/20221123055318/https://www.chronocompendium.com/Term/Yasunori_Mitsuda_-_The_Brink_of_Time.html }}</ref> During the [[4th Annual Interactive Achievement Awards]], the [[Academy of Interactive Arts & Sciences]] nominated ''Chrono Cross'' for the "[[D.I.C.E. Award for Game of the Year|Game of the Year]]", "Console Game of the Year", and "[[D.I.C.E. Award for Role-Playing Game of the Year|Console Role-Playing]]" awards.<ref>{{cite web |url=https://www.interactive.org/games/video_game_details.asp?idAward=2001&idGame=569 |title=D.I.C.E. Awards By Video Game Details Chrono Cross |publisher=[[Academy of Interactive Arts & Sciences]] |access-date=July 24, 2023}}</ref>
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