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===Inline assembly=== Programs developed in C or C++ often utilize inline assembly to take advantage of its low-level functionalities, greater speed, and enhanced control compared to high-level programming languages<ref name="Bokil2021">Bokil, Milind A. (2021). "[https://www.researchgate.net/publication/354744729_Writing_Assembly_Routines_within_CC_and_Java_Programs Writing Assembly Routines within C/C++ and Java Programs]". ResearchGate. Retrieved 1 April 2025.</ref><ref name="Vilhena2024">{{cite journal | url=https://doi.org/10.1145/3689749 | doi=10.1145/3689749 | title=Extending the C/C++ Memory Model with Inline Assembly | date=2024 | last1=De Vilhena | first1=Paulo Emílio | last2=Lahav | first2=Ori | last3=Vafeiadis | first3=Viktor | last4=Raad | first4=Azalea | journal=Proceedings of the ACM on Programming Languages | volume=8 | pages=1081–1107 | arxiv=2408.17208 }}</ref> when optimizing for performance is essential. C++ provides support for embedding [[Assembly language|assembly]] language using asm declarations,<ref name="cppreferenceAsm">cppreference.com contributors. "[https://en.cppreference.com/w/cpp/language/asm asm declaration]". ''cppreference.com''. Retrieved 1 April 2025.</ref> but the compatibility of [[inline assembly]] varies significantly between [[compilers]] and architectures. Unlike high-level language features such as [[Python (programming language)|Python]] or [[Java (programming language) |Java]], assembly code is highly dependent on the underlying processor and compiler implementation. ====Variations across compilers==== Different C++ compilers implement inline assembly in distinct ways. * GCC ([[GNU Compiler Collection]]) and [[Clang]]:<ref>{{Cite web |title=Extended Asm (Using the GNU Compiler Collection) |url=https://gcc.gnu.org/onlinedocs/gcc/Extended-Asm.html |website=GCC Online Documentation |publisher=GNU Project |access-date=1 April 2025}}</ref> Use the GCC extended inline assembly syntax. Using <syntaxhighlight lang="C++" inline>__asm__</syntaxhighlight> keyword instead of <syntaxhighlight lang="C++" inline>asm</syntaxhighlight> when writing code that can be compiled with <syntaxhighlight lang="C++" inline>-ansi</syntaxhighlight> and <syntaxhighlight lang="C++" inline>-std</syntaxhighlight> options, which allows specifying input/output operands and clobbered registers. This approach is widely adopted, including by Intel<ref name="IntelInlineAssembly">Intel Corporation. "[https://www.intel.com/content/www/us/en/docs/cpp-compiler/developer-guide-reference/2021-9/inline-assembly.html Inline Assembly]". ''Intel® C++ Compiler Classic Developer Guide and Reference'', Version 2021.9. Retrieved 1 April 2025.</ref> and IBM<ref name="IBMInlineAssembly">IBM. "[https://www.ibm.com/docs/en/xl-c-aix/13.1.3?topic=statements-inline-assembly-extension Inline assembly statements (IBM extension)]". ''IBM Documentation''. Retrieved 1 April 2025.</ref> compilers. * MSVC ([[Microsoft Visual C++]]): The inline assembler is built into the compiler. Previously supported inline assembly via the <syntaxhighlight lang="C++" inline>__asm</syntaxhighlight> keyword, but this support has been removed in 64-bit mode, requiring separate .asm modules instead.<ref>{{Cite web |title=Inline Assembler Overview |url=https://learn.microsoft.com/en-us/cpp/assembler/inline/inline-assembler-overview?view=msvc-170 |website=Microsoft Learn |publisher=Microsoft |access-date=1 April 2025}}</ref> * TI ARM Clang and Embedded Compilers:<ref>{{Cite web |title=Interfacing C and C++ With Assembly Language |url=https://software-dl.ti.com/codegen/docs/tiarmclang/compiler_tools_user_guide/compiler_manual/runtime_environment/interfacing-c-and-c-with-assembly-language-stdz0544217.html#interfacing-c-and-c-with-assembly-language |website=Texas Instruments |publisher=Texas Instruments Incorporated |date=23 February 2025 |access-date=1 April 2025}}</ref> Some embedded system compilers, like Texas Instruments' TI Arm Clang, allow inline assembly but impose stricter rules to avoid conflicts with register conventions and calling conventions. ====Interoperability between C++ and Assembly==== C++ provides two primary methods of integrating ASM code. 1. Standalone assembly files – Assembly code is written separately and linked with C++ code.<ref>{{cite web |url=https://wiki.osdev.org/C%2B%2B_to_ASM_linkage_in_GCC |title=C++ to ASM linkage in GCC |website=OSDev Wiki |access-date=1 April 2025}}</ref> 2. [[Inline assembly]] – Assembly code is embedded within C++ code using compiler-specific extensions. ;Example Code for ASM Compatibility * When calling an assembly function from C++, use <syntaxhighlight lang="C++" inline>extern "C"</syntaxhighlight> to prevent C++ name mangling. <syntaxhighlight lang="cpp" line="1"> //main.cpp import std; extern "C" int add_asm(int, int); // Declare the assembly function int main() { int result = add_asm(5, 7); std::println("Result from ASM: {}", result); return 0; } </syntaxhighlight> <syntaxhighlight lang="cpp" line="1"> #asm code using RISC-V architecture .section .text .global add_asm add_asm: add a0, a0, a1 # Add first argument (a0) and second argument (a1), store in a0 ret # Return (a0 holds return value) </syntaxhighlight> *Global variables in assembly must be declared as <syntaxhighlight lang="C++" inline>extern</syntaxhighlight> in C++ and marked <code>.global</code> in assembly. <syntaxhighlight lang="cpp" line="1"> // main.cpp import std; extern "C" int global_var; // Declare global variable from assembly int main() { std::println("Global variable from ASM: {}", global_var); return 0; } </syntaxhighlight> <syntaxhighlight lang="cpp" line="1"> #asm using RISC-V architecture .section .data .global global_var .align 4 global_var: .word 42 # Define integer value </syntaxhighlight> * Inline assembly allows embedding ASM directly in C++ using the <syntaxhighlight lang="C++" inline>asm</syntaxhighlight> keyword. <syntaxhighlight lang="cpp" line="1"> //main.cpp (using GCC/CLANG compiler) import std; int main() { int x = 10, y = 20, sum; asm volatile ( "add %0, %1, %2" : "=r" (sum) // Output operand (stored in a register) : "r" (x), "r" (y) // Input operands (stored in registers) ); std::println("Sum using inline ASM: {}", sum); return 0; } </syntaxhighlight>
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