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==History== The game was created on December 15, 1979, in [[Niagara on the Lake]], [[Ontario]], by Canadians [[Chris Haney (Trivial Pursuit)|Chris Haney]], a photo editor for Montreal's ''[[The Gazette (Montreal)|The Gazette]]'', and [[Scott Abbott]], a sports editor for ''[[The Canadian Press]]''.<ref name="Trivial Pursuit History">{{cite web |url=http://www.ideafinder.com/history/inventions/trivialpursuit.htm |title=Trivial Pursuit History |publisher=ideafinder.com |access-date=2017-07-28 |archive-date=2017-11-22 |archive-url=https://web.archive.org/web/20171122155605/http://www.ideafinder.com/history/inventions/trivialpursuit.htm |url-status=dead }}</ref> After finding pieces of their ''[[Scrabble]]'' game missing, they decided to create their own game.<ref>{{cite web |author=Mary Bellis |url=http://inventors.about.com/library/inventors/bl_trivia_pursuit.htm |title=The History of ''Trivial Pursuit'' |publisher=Inventors.about.com |access-date=2012-07-07|archive-url=https://archive.today/20120709084532/http://inventors.about.com/library/inventors/bl_trivia_pursuit.htm|archive-date=July 9, 2012}}</ref> With the help of John Haney and Ed Werner, they completed development of the game, which was released in 1981.<ref name="Trivial Pursuit History"/> During the development of the game, some of the early work and question writing was completed by Chris and John Haney in [[Weymouth, Dorset|Weymouth]] Library, [[Dorset]] where they were staying with family. The rights to the game were initially licensed to [[Selchow and Righter]] in 1982, then to [[Parker Brothers]] (later part of [[Hasbro]]) in 1988, after initially being turned down by the [[Virgin Group]]; in 2008, Hasbro bought the full rights, for US$80 million.<ref>{{cite news |work=[[CBC News]]|url=https://www.cbc.ca/news/business/trivial-pursuit-sells-for-a-non-trivial-sum-80-million-us-1.773798 |title=Trivial Pursuit sells for a non-trivial sum: $80 million US|date=31 March 2008|access-date=2012-07-07|url-status=live|archive-url=https://archive.today/20120723145658/http://www.cbc.ca/news/business/story/2008/03/31/trivial-sale.html|archive-date=23 July 2012}}</ref> By 1986, the board game had sold 20 million units, grossing $600 million in sales.<ref>{{Cite news |last=Strother |first=Susan G. |date=2 January 1986 |title=Classic board games have become a hot item again |work=[[The Evening Independent]] |url=https://books.google.com/books?id=J-8LAAAAIBAJ&pg=PA11 |access-date=10 December 2023}}</ref> {{As of|2014}}, more than 100 million<ref>{{cite web |url=https://www.telegraph.co.uk/culture/culturenews/11293880/Trivial-Pursuit-10-facts-about-the-game.html |archive-url=https://ghostarchive.org/archive/20220112/https://www.telegraph.co.uk/culture/culturenews/11293880/Trivial-Pursuit-10-facts-about-the-game.html |archive-date=2022-01-12 |title=Trivial Pursuit: 10 facts about the game |last=Chilton |first=Martin |work=The Telegraph |date=15 December 2014 |access-date=7 July 2021 |url-status=live |url-access=subscription}}{{cbignore}}</ref> games had been sold in 26 countries and 17 languages. Northern Plastics of [[Elroy, Wisconsin]] produced 30,000,000 games between 1983 and 1985. In December 1993, Trivial Pursuit was named to the "Games Hall of Fame" by [[Games (magazine)|''Games'' magazine]]. An online version of ''Trivial Pursuit'' was launched in September 2003.<ref name="ward">{{cite web |first=Eric |last=Ward |url=http://www.urlwire.com/news/092903.html |title=Trivial Pursuit Launches Online Version |website=URLwire|date=29 September 2003 |access-date=2012-07-07|archive-url=https://archive.today/20130205044811/http://www.urlwire.com/news/092903.html|archive-date=5 February 2013}}</ref>
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