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==Gameplay== [[File:Curse of Monkey Island screenshot.png|thumb|left|A scene from ''The Curse of Monkey Island'' shows Guybrush Threepwood and Wally below decks in LeChuck's ship, with the coin-shaped pop-up menu indicating possible actions.]] ''The Curse of Monkey Island'' is a [[point-and-click adventure game]]. The [[SCUMM]] engine used to create the interface in the previous ''Monkey Island'' games was also used for this installment, but the verb command and inventory menus which previously took up the lower portion of the screen are replaced by a pop-up action menu and inventory chest, allowing the game's scenes to occupy the entire screen. This was modeled on a similar system used for 1995's ''[[Full Throttle (1995 video game)|Full Throttle]]''. The player controls Guybrush's actions using a [[computer mouse]] and optional [[keyboard shortcut]]s. An on-screen cursor changes color to indicate objects or people with which Guybrush may interact. The player can then bring up the action menu, which resembles a gold coin and has three icons: a hand, a skull, and a parrot, respectively corresponding to actions related to the hands, eyes and mouth. The hand typically corresponds to physical actions such as picking something up, using an item, or operating a mechanism; the skull is usually used to look at something; and the parrot to talk to someone or eat something. Alternatively, clicking the right mouse button acts as shortcut to perform the most obvious action; right clicking on a person, for example, will cause Guybrush to talk to them. The player can also bring up their inventory, which appears as an open [[chest (furniture)|chest]] taking up most of the screen and containing all of the items which Guybrush has collected. By clicking and dragging items around the screen, the player can attempt to use them with other objects in the inventory (for example, combining a diamond with an engagement band to make a diamond ring), or with objects or people in the current scene. At the start of the game, the player may choose between two difficulty levels: a normal mode, or a "Mega-Monkey" mode with more puzzles to solve. Similarly, during the game's third chapter, a choice is offered to either have Guybrush's crew assist with ship-to-ship sea combat, or for the player to have full control during these battles.
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