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Strife (1996 video game)
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==Gameplay== [[File:Strife DOS screenshot.png|thumb|left|A conversation with a [[non-player character]] in the town of Tarnhill]] ''Strife''{{'}}s gameplay is standard for the first-person shooter genre; the action is observed from the protagonist's viewpoint, and most of the game involves combat with the Order's infantry and war robots.{{r|zizzlamazon2012}} The main character begins with just a [[dagger]], but more powerful weapons, such as a [[crossbow]] or a [[flamethrower]] can be found throughout the game.{{r|blevins1996}} The protagonist also has an inventory where he can keep items for later use, such as [[first aid kit]]s for healing, protective armor, or gold coins.{{r|przyjemski1997}} The game contains numerous friendly or neutral characters with whom the player can converse or trade. These characters often assign the player character missions, thus advancing the plot.{{r|manual}}{{r|blevins1996}} If the player fires a weapon while not in a combat situation, it usually sets off an alarm and makes the guards attack the protagonist; however, certain weapons β the dagger and poisonous [[crossbow bolt]]s β allow attacking enemies stealthily without activating the alarm.{{r|manual}}{{r|clarkson1996}}{{r|dean2013}} Unlike most other first-person shooters of the time, ''Strife'' does not follow a linear series of levels. Instead, the town of Tarnhill acts as a central hub from which the player can travel back and forth between various areas, which stay the same as they were when the player left them.{{r|dean2013}} The player character has two numerical attributes, accuracy and stamina, which can be improved at certain points in the game. The first attribute increases the accuracy of ranged weapons, while the latter increases the maximum amount of [[health (gaming)|health]].{{r|manual}}{{r|dean2013}}
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