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==Gameplay== ''Sin'' introduced some new features to the first-person shooter genre, such as the ability to knock the weapon out of an opponent's hand and to take area-specific damage from enemies. Although driveable vehicles did not play a big part in the game, there are some sections and levels which require the player to drive certain vehicles, including an all-terrain vehicle, a patrol boat, a forklift, and a helicopter. There are three different types of body armor{{snd}} for the legs, for the torso and for the head, with each of them depleting separately according to where the player is hit. Computer terminals can be manipulated through a command prompt. Many levels have multiple ways in which to complete them, and actions can trigger changes in future levels.<ref name=NGen37>{{cite magazine |url=https://archive.org/details/NEXT_Generation_37/page/n129/mode/2up |title=NG Alphas: SiN |magazine=[[Next Generation (magazine)|Next Generation]] |publisher=[[Future US|Imagine Media]] |issue=37 |date=January 1998 |pages=128β129 |access-date=April 17, 2021}}</ref> Some of these actions can force the player to go through an entirely different set of levels. The enemies can run for cover, call for reinforcements, locate the player, and respond to specific scripts.
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