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== Gameplay == Gameplay consists of word-based scenarios presented to the player through the narration of the main character, Serge.<ref name="tsushin2" /> As the narrative progresses, the game presents a list of possible actions and the player chooses from them. Depending on the choices made, the player may enter a new area, be presented with a new situation or character, or have to choose again if the previous selection was incorrect.<ref name="hotud" /> In combat with enemies, the player must select from options such as "Fight", "Magic", "Run", and often more complex situational commands like "Run my knife into the [[goblin]]'s chest!" or "Quickly slash at its hand!".<ref name="combatchoices">{{cite video game | title=Radical Dreamers | developer=[[Square (video game company)|Square Co.]] | publisher=Demiforce (fan translation) | year=2005 | platform =[[Satellaview]] |quote='''Serge''': Not a single moment after I leap back, the iron ball smashes into the stone floor! I can't rely on this little knife to parry those huge morning stars. There's no way I'll survive, fighting like that! / Run my knife into the goblin's chest! / Quickly slash at its hand!}}</ref> Some decisions must be made before an invisible timer runs out; in combat, hesitation results in injury or death.<ref name="tsushin2" /> Serge's health is tracked by an invisible point count, restored by various events (such as finding a potion). The game also tracks Kid's affection for Serge, influenced by battles and scripted events.<ref name="lovepointsystem">{{cite web|author=Chrono Compendium staff |title=Radical Dreamers Love / Point System |url=http://www.chronocompendium.com/Term/Radical_Dreamers_Love_/_Point_System.html |work=Chrono Compendium |access-date=25 January 2008 |url-status=live |archive-url=https://web.archive.org/web/20080201224941/http://www.chronocompendium.com/Term/Radical_Dreamers_Love_/_Point_System.html |archive-date=1 February 2008 }}</ref> Her feelings determine whether Serge survives the story's climactic fight.<ref name="Cubed3"/> ''Radical Dreamers'' features minimal graphics and animation; most areas are rendered with dim, static backgrounds.<ref name="tsushin2" /> The game also uses atmospheric music and sounds.<ref name="tsushin2" /> Like other ''Chrono'' games, ''Radical Dreamers'' contains a variant of [[New Game Plus|New Game +]] mode. Only one scenario is available on the first play-through; after finishing it and obtaining one of three possible endings, players can explore six others. These later stories often feature comical situations or allusions to ''Chrono Trigger''.<ref name="Cubed3"/><ref name="easteregg" />
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