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==History== === TSR === ''Dungeon'' (initially titled ''Dungeon Adventures'') first received mention in the editor's column of ''[[Dragon (magazine)|Dragon]]'' Issue 107 (March 1986). Lacking a title at that point, it was described as "a new magazine filled entirely with modules" made available "by subscription only" that would debut "in the late summer or early fall" of 1986 and "come out once every two months".<ref>{{cite journal | editor-last = Mohan | editor-first = K. | editor-link = Kim Mohan |date=March 1986 | title = Coming Soon: A Magazine Full of Modules | journal = [[Dragon (magazine)|Dragon]] | issue = 107 | page = 3 | location = [[Lake Geneva, Wisconsin|Lake Geneva, WI]] | publisher = [[TSR, Inc.|TSR]] | issn = 1062-2101}}</ref> The publication's original editor, [[Roger E. Moore]], elaborated on this basic outline:<blockquote>''Dungeon Adventures'' is a new periodical from TSR, Inc., in which you, the readers, may share your own adventures and scenarios from ''[[Editions of Dungeons & Dragons#Advanced Dungeons & Dragons|AD&D]]'' and ''[[Editions of Dungeons & Dragons#Dungeons & Dragons|D&D]]'' gaming with the legions of other fantasy gamers. Each issue offers a number of fairly short (but often quite complicated and long-playing) modules, selected from the best we receive.<br/>What kind of adventures do you want to see? We're going to offer as broad a spectrum of material as possible: [[dungeon crawl]]s, wilderness camp-outs, ''[[Oriental Adventures]]'' modules, solo quests, tournament designs, ''[[Battlesystem]]'' scenarios, and more.<ref>{{cite journal | editor-last = Moore | editor-first = R. E. | editor-link = Roger E. Moore |date=September–October 1986 | title = Out of the Dungeon, into the Fire | journal = Dungeon Adventures | issue = 1 | page = 1 | location = Lake Geneva, WI | publisher = TSR | issn = 0890-7102}}</ref></blockquote> The premiere issue of ''Dungeon: Adventures for TSR Role-Playing Games'' was undated, but "November/December 1986" appears on the cover of the subsequent issue, and Moore stated that it had been released prior to the November issue of ''Dragon''.<ref>{{cite journal | editor-last = Moore | editor-first = R. E. |date=November 1986 | title = Hello, Hello | journal = Dragon | issue = 115 | page = 3 | location = Lake Geneva, WI | publisher = TSR | issn = 0279-6848}} As the newly installed editor of both ''Dragon'' and ''Dungeon'', Moore himself appeared in the "TSR Profiles" feature on page 82 of this issue.</ref> The magazine's format consisted of 64 pages of short ''D&D'' and ''AD&D'' game adventures of various lengths, themes, and tones, written by both amateur and professional fantasy role-playing writers. In conjunction with the first anniversary of ''Dungeon Adventures'', [[Ken Rolston]] included a brief review in Issue 125 (September 1987) of ''Dragon''. Regarding the modules themselves, he called them "[c]heap and cheerful, full of the basic fun of ''D&D'' games", and said that they reminded him of "the selection of game sessions you find at gaming conventions or in old-fashioned modules". Rolston commented on the anthology format, which allowed writers to "publish fine little bits" and provided "great training grounds for new writers" that offered "an opportunity to experiment with offbeat themes and tones". Rolston concluded that "sophisticated gamers will find a lot to snicker at here, but there are some cute ideas", and added that the "writing ranges from young and enthusiastic to polished, and when compared with some of TSR's current modules...the quality of the layout and graphics is quite decent."<ref>{{cite journal | last = Rolston | first = K. | author-link = Ken Rolston | editor-last = Moore | editor-first = R. E |date=September 1987 | title = Role-Playing Reviews | journal = Dragon | issue = 125 | page = 80 | location = Lake Geneva, WI | publisher = TSR | issn = 0279-6848}}</ref> ===Wizards of the Coast=== With the sale of TSR due to solvency concerns, the magazine came under the umbrella of [[Wizards of the Coast]] in 1997, and the company printed the next 30 issues. With the release of Issue #78 in January 2000, the long title printed on the cover was simplified from ''Dungeon: Adventures for TSR Role-Playing Games'' to ''Dungeon: Adventures''. By Issue #82 (August 2000) it was simplified again to ''Dungeon''. === Paizo=== In late 2002, [[Paizo Publishing]] acquired publishing rights to both ''Dungeon'' and ''Dragon'' magazine titles as part of a move by [[Wizards of the Coast]] to divest business ventures not related to its core business. ===Return to Wizards of the Coast=== On April 18, 2007, Wizards of the Coast announced that Paizo would cease publication of ''Dungeon'' in September of that year.<ref name="notice"/><ref name="transition"/> [[Scott Rouse]], senior brand manager of ''Dungeons & Dragons'' at Wizards of the Coast, stated, "Today the [[internet]] is where people go to get this kind of information. By moving to an online model we are using a delivery system that broadens our reach to fans around the world."<ref name="press release"/> Coinciding with the release of the [[Editions of Dungeons & Dragons#Dungeons & Dragons 4th edition|4th edition]] of ''Dungeons & Dragons'' in June 2008, Wizards of the Coast launched a website that included online versions of ''Dungeon'' and ''Dragon'' magazines for subscribers. In this new format, ''Dungeon'' (now subtitled ''A Dungeons & Dragons Roleplaying Game Supplement'') retained its mandate to deliver adventures of varying lengths and levels as well as articles with information and advice for DMs. Mainstay columns such as "Dungeoncraft" (written by [[James Wyatt (game designer)|James Wyatt]]) were retained, and DM-focused articles that formerly appeared in ''Dragon'' magazine (like "Save My Game") were incorporated into ''Dungeon'', making it a "one-stop shop" for DMs. The magazine shifted to a landscape format with the intent of making the articles and adventures more readable onscreen. Content was released daily and gathered into [[Portable Document Format|PDF]] compilations on a monthly basis. In May 2011, Wizards of the Coast stopped the monthly compilations and left content in single article format. In October 2012, Wizards of the Coast resumed monthly compilations. ====Cessation==== In the September 2013 issue of ''Dragon'' (#427) an article by Wizards of the Coast game designer and editor [[Christopher Perkins (game designer)|Chris Perkins]] announced that both ''Dragon'' and its sibling publication ''Dungeon'' would be going on hiatus starting January 2014 pending the release of the [[Editions of Dungeons & Dragons#Dungeons & Dragons 5th edition|''Dungeons & Dragons'' 5th edition]] product line.<ref>{{cite journal|last1=Perkins|first1=Chris|author-link1=Christopher Perkins (game designer)|title=Going Dark|journal=Dragon Magazine|date=September 2013|issue=427|page=1|quote=In other words, the December issues (#221 of Dungeon and #430 of Dragon) will be the last issues you see for a while.}}</ref> The final online version was Issue #221 in December 2013. The successor magazine, called [[Dragon (magazine)#Dragon.2B|Dragon+]], was subsequently released online on 30 April 2015.<ref>[https://web.archive.org/web/20150502170118/http://dnd.wizards.com/articles/news/dragonplus Wizards.com] Dragon+: Let the Adventure Begin Retrieved 20157-08-18</ref>
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