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== Background == The online game [[StarCraft]] was released on March 31, 1998,<ref name=st10>{{cite web|url=http://www.blizzard.com/us/press/10-years-starcraft.html|archive-url=https://web.archive.org/web/20080402134120/http://www.blizzard.com/us/press/10-years-starcraft.html|archive-date=April 2, 2008|title=''StarCraft'''s 10-Year Anniversary: A Retrospective|publisher=[[Blizzard Entertainment]]|access-date=March 31, 2008}}</ref> and required the online multiplayer gaming service network [[Battle.net]]. The near-complete [[emulator|emulation]] of this network was released with the first version of bnetd on April 28, 1998 by Mark Baysinger, who at the time was a student at [[University of California, San Diego|UC San Diego]], under the name ''StarHack'' because it was originally meant for StarCraft to connect and chat together.<ref name=devbd>{{cite web |title=Developing the Battle.net Emulator BNETD |url=http://www.onlamp.com/pub/a/onlamp/2002/05/09/bnetd.html |access-date=2015-10-30 |archive-date=2016-02-29 |archive-url=https://web.archive.org/web/20160229080530/http://www.onlamp.com/pub/a/onlamp/2002/05/09/bnetd.html |url-status=dead }}</ref> On April 29, 1998, Baysinger received a cease-and-desist letter from the [[Software Publishers Association]]<ref>{{cite web|title=SPA Cease and Desist Notice |url=http://starhack.ml.org/cease.txt |url-status=dead |archive-url=https://web.archive.org/web/19990220043305/http://starhack.ml.org/cease.txt |archive-date=February 20, 1999 }}</ref> who threatened to file a lawsuit unless three demands were met within three days. In response to the email, Baysinger requested for the [[Software Publishers Association]] to wait until May 7, 1998 to allow Baysinger time for legal advice<ref>{{cite web|title=My request for more time. |url=http://starhack.ml.org/mark1.txt |url-status=dead |archive-url=https://web.archive.org/web/19990222135720/http://starhack.ml.org/mark1.txt |archive-date=February 22, 1999 }}</ref> which was granted.<ref>{{cite web|title=Mr. Beruk's reply |url=http://starhack.ml.org/beruk2.txt |url-status=dead |archive-url=https://web.archive.org/web/19990220013046/http://starhack.ml.org/beruk2.txt |archive-date=February 20, 1999 }}</ref> On May 7, 1998, Baysinger directly addressed to the three demands<ref>{{cite web|title=Response to the original demands |url=http://starhack.ml.org/mark4.txt |url-status=dead |archive-url=https://web.archive.org/web/19990223195928/http://starhack.ml.org/mark4.txt |archive-date=February 23, 1999 }}</ref> but received no further communication from the [[Software Publishers Association]].<ref>{{cite web|title=SPA Cease and Desist Notice |url=http://starhack.ml.org/spa.shtml |url-status=dead |archive-url=https://web.archive.org/web/19990225142437/http://starhack.ml.org/spa.shtml |archive-date=February 25, 1999 }}</ref> Due to time limitations, Baysinger abandoned the project in December 1998.<ref>{{cite web|title=Analysis of BNETD and Blizzard |url=http://lawmeme.research.yale.edu/modules.php?name=News&file=article&sid=149 |url-status=dead |archive-url=https://web.archive.org/web/20130918135959/http://lawmeme.research.yale.edu/modules.php?name=News&file=article&sid=149 |archive-date=September 18, 2013 }}</ref> However, because the project was open sourced under the [[GNU General Public License]], the project was continued by a group of volunteers and as Blizzard released more games, the project was renamed to '''bnetd'''.<ref>{{cite web | title = Structures of Participation in Digital Culture | url = http://www.ssrc.org/workspace/images/crm/new_publication_3/%7B6a130b0a-234a-de11-afac-001cc477ec70%7D.pdf | url-status = dead | archive-url = https://web.archive.org/web/20151106134352/http://www.ssrc.org/workspace/images/crm/new_publication_3/%7B6a130b0a-234a-de11-afac-001cc477ec70%7D.pdf | archive-date = 2015-11-06 }}</ref>
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